Introduction to PvP
Faction: All Factions
Level: All Levels
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With the story being as it is in AO, there are 3 sides. So, an obvious choice would be anyone not on your own side! Game mechanics do control who your target can be, these cover areas such as level range and areas you can attack in.
As a rough guide, you can't attack anyone that is below 0.8 x your level, or above your level / 0.8. This would give the following (as a really general guide)
|Min PvP |
|Max PvP |
|1||1|| 5 |
|10||7|| 14 |
|50||39|| 64 |
|75||59|| 95 |
|150||119|| 189 |
|220||159|| 220 |
What you may see a lot when you get involved in PvP on Rubi Ka, is that people will build characters to certain levels to avoid a higher max level range of potential attackees. This is particularly so with the introduction of the battlestations.
When you PvP, you can gain titles. These are shown here : guide.
There are areas where suppression gas is lowered, there are some special places particularly for PvP, there is also a mechanism where you can allow just you and someone else to pvp in an area.
Suppression gas basically determins the level of PvP that could potentially happen in an area. There are 4 different levels, and generally when you enter a zone, you will see the level of the gas. You can also check this level by pressing F9. The levels are shown below:
|100% Suppression Gas||Where the gas is 100%, no combat is allowed at all. Although this saves you from other players attacking you, guards of the opposing faction may target and attack you if you get in their range.|
| In these zones you are allowed to participate in PvE/PvM which is purely against the game. |
No PvP is allowed.
| This is where you can PvP against players of the opposing faction.|
|Found around Notum Wars Towers, this suppression gas allows PvP against anyone other than your own organisation. |
|These areas are free for all, irrelevant of side. (Although dependant on pvp level range)|
It is more a case of where can't you!! There are a lot of places you can pvp. Lets take a look...
With the Notum Wars Expansion pack came Notum Fields and Land Control opportunities. Organisations can take posession of these fields and then defend them from attacks from other players. PvP can take place on the fields whenever the field is at 25% or 5%.
Tir and Omni1 Entertainment both have Arenas within the city. The Arena provides an area of 0% suppression gas that gives you the opportunity to fight other players.
Tir Arena: 591 x 479
Ent Arena: 581 x 627
In the BattleStation, players use PvP to acquire more points than the opposing faction. A faction receives points by capturing control points. You can read more about the Battlestation in our guide.
PVP kills outside of the battlestation are affected by a system of diminishing returns. Kills are remembered for four hours, Accruing more remembered kills on the same target reduces the benefit until reaching more than five remembered kills on the same target will result in receiving no reward for that target.
|/duel||ask the target player if he wants to duel.|
|/duel accept||accept duel request from another player.|
|/duel reject||reject duel request from another player.|
|/duel stop||stop current duel.|
|/duel draw||make a current duel end in draw, if other player accept|
When a duel is accepted, a countdown of 5 seconds will start until the duel commences. Players dueling must stay within 60m of the duel beacon that appears (meaning the duel area has a 120m diameter in total). You can auto-refuse duels with an option in the F10 menu.
If you leave the area of the duel you will get a warning and have 5 seconds to return to the duel or it will be counted as losing. - When dueling you will not be affected by outside buffs or heals. NOTE: Mobs can still damage you so remember to duel in a safe location!
You can end a duel by typing /duel stop. NOTE: This counts as losing the duel. Zoning or otherwise 'evacing' also counts as a loss when dueling.
You can also end a duel by typing /duel draw. NOTE: This will send a request to your opponent for the duel to end in a draw. Neither of the opponents will suffer a lost.
Your wins and losses are shown in your character information (target yourself and press T) you can also see your score on your stats panel. If you cannot see the bars, press the "i" in the top left corner and select them.
If you have access to the Alien Invasion Expansion pack, and you are in an organisation with a city that has one of these buildings in it, then you can use this building to PvP against other members of your organisation.
Outside of an Omni Notum Silo
Inside a Notum Silo
Will to Fight
Will to Fight is located in the NE corner of Stret West Bank, the entire building is 25% gas. There will be more information coming soon to AOU on this location in its own guide.
Will to Fight
Located in Avalon, Camelot Castle has a 25% gas area in its dungeon. You can read more about the encounter in our guide here.
Omni HQ is the city housing many of the Omni departments headquarters. The suppression gas in this area is 25%.
The center of Omni-1 Headquarters
The Omni-Tek Outpost at 2HO is 25% suppression gas.
Omni Outpost, 2HO
Within the 4 Holes playfield, the 25% gas areas appear to be in the "4holes", that being Ahenus, Argentum, Aurum and Chalceus.
Broken Shores is a part-25% part-75% zone, the 25% part appears to be mainly just from the north of the City of Home, upwards past the cabins and towards the outpost.
Southern Fouls Hills
SFH has actually got a small 25% gas bubble around Smuggler's Den -- we have no idea why, unless it is to help people gank near-escapees from the den who trained their way out!!
Outside of Smugglers Den, Southern Fouls Hills
Written by Ukblizzard and Uragon
Additional information from the 17.8 patch notes
Map images from Atlas of Rubi ka
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