Jobe Armor Tier Two

Class: All Classes
Faction: All Factions
Level: 160-220
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Introduction


Got your Tier One armour? Want to know how to upgrade? Then this is the right place to be! Or if you already have your Tier Two armour and are looking to upgrade it even further, you can read here how to turn it into Tier Three.


Required items


You will need the following items:

3 x Will of <xxxxxx> for each piece
1 x Consanguineal Embryo of Yomi'Arallu for each piece
3 x Advent of the <xxxxxx> for each piece
1 x Canister of Pure Liquid Notum for each piece (Min QL 80).
1 x Joker's Glyph (Obtainable from Adonis Abyss)
1 x Jobe Armour / Tier 1 piece of armour you want to upgrade

An overview of wills, advents and glyphs can be seen in the table below:



Just as for the Tier One armour, you will need to take into consideration that the visions, wills and eventually the glyphs you use are dependant upon your profession. As you hunt for visions and wills, if you pick up a will that is not for your profession, do not fret. Take it to the Exchange Officer of IPS to swap it for one for your profession.


Upgrading body armour, sleeves, gloves, pants, boots


To gain a red glyph you need to visit your IPS Representative and trade the following, depending on your profession.



To gain your coloured glyph, you will need to trade the following with your IPS Representative:



So you have grafted away, blood, sweat and plenty of tears - or you just popped along to your local GMS and bought your glyphs. Either way, you now have the glyphs you need to make your Tier Two. Next for some tradeskilling!

As mentioned in the ingredients list, you need a Canister of Pure Liquid Notum for each complete armour piece you want to make.

So, using the Red Glyph of Aban as an example, you will need to find a tradeskiller to awaken it (unless you are one yourself of course):

  +    =  
To combine them you or the tradeskiller need 880 in Quantum FT and Computer Literacy.


Once you have the Red glyph awakened, you need to combine it with your profession specific coloured glyph. Baring in mind that this example will lead us to a glyph for an Enforcer ONLY you should do the following process:

  +    =  
To combine them you or the tradeskiller need 960 Psychology.


This profession specific glyph can then be combined with the piece of Tier 1 armour you wished to upgrade and you will finally have the piece of Tier 2 you wanted. To combine them you need 720 in Computer Literaracy.


Upgrading shoulder pads, back armour and helmet


The Tier 2 armour sets for some professions include a back piece or shoulder pads. Consult the table below to check if this applies for you:



To make the items that are available for your profession, you need to apply a Joker's Glyph to each piece of Jobe Armour that you want to make into a Tier 2 armour piece. To combine them you need 720 in Computer Literacy.

The Joker's Glyph drops from Eradicus in Adonis. You only need 1 Glyph (it is NODROP UNIQUE and it does not get used up in the tradeskill process) to apply to the shoulderpads, helmet and back item.

You will find Eradicus at this underwater dungeon in Adonis:



Applying the glyph to the armour pieces will make an Advanced Jobe Armour which can then be upgraded as before with the Red and Coloured Glyph.


Screenshots


If you're curious what this shiny armour looks like before making it yourself, have a look below. You can click the thumbnails for a larger version.


AdventurerAdventurer (back)AgentBureaucratDoctor





EnforcerEngineerFixerKeeperMartial Artist





Meta-physicistNano-technicianShadeSoldierTrader







Last updated on 05.23.2020 by Saavick
Information originally provided by tcollings to the SL Library Forums.
Additional information provided by Windguaerd & Theophrast.
Guide rewritten with new information and images by Ukblizzard.
Screenshots of the armour sets by Uneedgsf.
Do you have questions about this article or found an error? 2 comment(s) - Click here to view them!
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