Jobe Armor Tier Two
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Class: All Classes
Faction: All Factions
Level: 160-220
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Faction: All Factions
Level: 160-220
Item Links:
Quicklink (copy this):
Feedback: Feedback-Thread
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IntroductionGot your Tier One armour? Want to know how to upgrade? Then this is the right place to be! Or if you already have your Tier Two armour and are looking to upgrade it even further, you can read here how to turn it into Tier Three.
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Required itemsYou will need the following items:
3 x Will of <xxxxxx> for each piece
1 x Consanguineal Embryo of Yomi'Arallu for each piece
3 x Advent of the <xxxxxx> for each piece
1 x Canister of Pure Liquid Notum for each piece (Min QL 80).
1 x Joker's Glyph (Obtainable from Adonis Abyss)
1 x Jobe Armour / Tier 1 piece of armour you want to upgrade
An overview of wills, advents and glyphs can be seen in the table below:

Just as for the Tier One armour, you will need to take into consideration that the visions, wills and eventually the glyphs you use are dependent upon your profession. As you hunt for visions and wills, if you pick up a will that is not for your profession, do not fret. Take it to the Exchange Officer of IPS to swap it for one for your profession.
To learn how to do that, select "Reveal" to show the portion of this guide that explains that:
[Reveal] How to Exchange Parts-Exchange Officer of IPS
Been hunting in the Catacombs for your Tier parts but picked up stacks for every other profession but your own? Fret no more! You can exchange them with the Exchange Officer of IPS.
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Exchange Officer of IPSExchange Officer of IPS
is located at Jobe Harbour, 171 x 402Jobe Harbor - 171x402

To check which type of Vision, Will, Advent or Fruition you need to get your hands on, and also what you can do with them if you aren't sure - check the Tier 1, Tier 2 and Tier 3 armour guides.
You appear to only be able to exchange for your own types, so this should remove any chances of messing up!
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Visions| Trade | Trade | Receive | |
| or | |||
| or | |||
| or |
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Wills| Trade | Trade | Receive | |
| or | |||
| or | |||
| or |
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Advents| Trade | Trade | Receive | |
| or | or | or | |
| or | or | or | |
| or | or | or | |
| or | or | or | |
| or | or | or |
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Fruitions| Trade | Trade | Receive | |
| or | |||
| or | |||
| or |
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Upgrading body armour, sleeves, gloves, pants, bootsTo gain a red glyph you need to visit your IPS Representative and trade the following, depending on your profession.
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To gain your coloured glyph, you will need to trade the following with your IPS Representative:
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So you have grafted away, blood, sweat and plenty of tears - or you just popped along to your local GMS and bought your glyphs. Either way, you now have the glyphs you need to make your Tier Two. Next for some tradeskilling!
As mentioned in the ingredients list, you need a Canister of Pure Liquid Notum for each complete armour piece you want to make.
So, using the Red Glyph of Aban as an example, you will need to find a tradeskiller to awaken it (unless you are one yourself of course):
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| To combine them you or the tradeskiller need 880 in Quantum FT and Computer Literacy. |
Once you have the Red glyph awakened, you need to combine it with your profession specific coloured glyph. Baring in mind that this example will lead us to a glyph for an Enforcer ONLY you should do the following process:
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| To combine them you or the tradeskiller need 960 Psychology. |
This profession specific glyph can then be combined with the piece of Tier 1 armour you wished to upgrade and you will finally have the piece of Tier 2 you wanted. To combine them you need 720 in Computer Literaracy.
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Upgrading shoulder pads, back armour and helmetThe Tier 2 armour sets for some professions include a back piece or shoulder pads. Consult the table below to check if this applies for you:

To make the items that are available for your profession, you need to apply a Joker's Glyph to each piece of Jobe Armour that you want to make into a Tier 2 armour piece. To combine them you need 720 in Computer Literacy.
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Finding the Joker's GlyphThe Joker's Glyph drops from Eradicus in Adonis. You only need ONE Glyph (it is NODROP UNIQUE but it does not get used up in the tradeskill process) to apply to the shoulderpads, helmet and back item.
While older guides and maps may list Eradicus in all Adonis Dungeons, this seems to have changed, if it was true at all. You can find Eradicus in at least FIVE AOU-verified underwater dungeons in Adonis. They are Enter The Circuit, Drowned Dreams, A Sluice Entrance, The Subterranean, and Dead Ends (Shown here on the maps with red triangles):


Eradicus Locations

Enter the Circuit
Adonis Abyss - 1920x1445
Eradicus Lvl 155, (Unredeemed mobs)

Drowned Dreams
Adonis Abyss - 2325x1782
Eradicus Lvl 155, (Redeemed mobs)

A Sluice Entrance
Adonis Abyss - 1748x2542
Eradicus Lvl 155, (Unredeemed mobs)

The Subterranean
Adonis Abyss - 2009x2857
Eradicus Lvl 159, (Redeemed mobs)

Dead Ends
Adonis Abyss - 1240x1722
Eradicus Lvl 170, (Various Monster mobs)
- Note: The Dead Ends dungeon is surrounded by not only Abyssal Stalker and Roamers but 4-5 other cave entrances. Luckily Dead Ends is labeled, so be sure to click on the openings and find it!
The mobs inside of Dead Ends are non-factioned mobs. It hold many of the regular Ado mobs in that area from Cripplers, to Eremites, Hecklers and Veracious Horrors before you even get to Eradicus!
- Note: The Eradicus in The Subterranean dungeon and Dead End dungeon are both right next to the button. Enter carefully and you won't immediately alert him to your presence. Be careful, though. He's waiting for you!
If you are below 150 or not twinked, you may want to bring a team to help kill him. He can hit like a truck. He also only drops one Glyph, so you may need to move to one of the other locations or log out/leave the dungeon and wait out his 20 minute respawn if others in the team need one.
Once you obtain the glyph, applying it to the armour pieces will make an Advanced Jobe Armour which can then be upgraded as before with the Red and Colored Glyph.
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ScreenshotsIf you're curious what this shiny armour looks like before making it yourself, have a look below. You can click the thumbnails for a larger version.
| Adventurer | Adventurer (back) | Agent | Bureaucrat | Doctor |
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| Enforcer | Engineer | Fixer | Keeper | Martial Artist |
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| Meta-physicist | Nano-technician | Shade | Soldier | Trader |
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Last updated on 05.27.2026 by Cariadast
Info on exchanging wills moved from its own guide and added here. Originally Written by Ukblizzard and Last updated on 11.02.2012 by Llie
Information originally provided by tcollings to the SL Library Forums.
Additional information provided by Windguaerd & Theophrast.
Guide rewritten with new information and images by Ukblizzard.
Screenshots of the armour sets by Uneedgsf.
Do you have questions about this article or found an error? 4 comment(s) - Click here to view them!
Info on exchanging wills moved from its own guide and added here. Originally Written by Ukblizzard and Last updated on 11.02.2012 by Llie
Information originally provided by tcollings to the SL Library Forums.
Additional information provided by Windguaerd & Theophrast.
Guide rewritten with new information and images by Ukblizzard.
Screenshots of the armour sets by Uneedgsf.
Do you have questions about this article or found an error? 4 comment(s) - Click here to view them!















