Lord Mordeth Sanctuary Key Quest

Class: All Classes
Faction: Neutral, Omni
Level: 190-220
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Already got your hands on the Lord Mordeth Garden Key?
Before you start on this quest, it is advisable to pick up:

You will need these as you get to the last 3 mobs of this killing spree!
Note: if you are neutral, bring an omni friend to loot the insignias, as Ardent Nar Mord will not talk with neutrals.

You will be pleased to know, that in comparison to the Garden Key quest this is significantly easier and less time consuming! If you have literally just finished your garden key quest.. or at least finished it within the last few hundred days you should already have your quest in your "Missions" tab. If you do not already have the quest, lets go pick it up...

Garboil Hes Mord

Location: Garden of Lord Mordeth, 445 x 523

This big guy is the one to see and talk with. So, now you should now have your "kill person" mission, lets get started.

Things to Consider:

Make sure that those that will get the key (the kill team) are all on the same team, do not waste a spot on the kill team with anyone who does NOT need their key!

The Targets:

Name: Kuir-Afat, The Custodian

Location: Inferno Frontier, 2504 x 2569
Level: 205

Name: Acolyte Gal Bela

Location: Between the Portal and the Yutto Camp
Level: 200
Note: This guy can really wander!

Name: Sipius Gal Jha-Hume

Location: Inferno Frontier, 2462 x 2628
Level: 200
Note: There are 2 mobs of this name.
The second is a little further north at 2466 x 2644.

Name: Suir-Katan, The Custodian

Location: Inferno Frontier, 2501 x 2526
Level: 210

Name: Suir-Afat, The Custodian

Location: Sorrow, 1168 x 1440
Level: 215
Name: Suir-Shelet, The Custodian

Location: Sorrow, 1218 x 1384
Level: 210

Click on the images to view the full size versions.

The last 3...
Now comes the tricky part where you are likely to need a little bit of help, particularly from a MP for NSD! If you are neutral you will also require some assistance from an Omni player as Ardent Nar Mord will not speak with you to allow you to feed the insignias to him in order to continue the spawning process.

Assuming you already picked up the insignias as advised at the beginning of this guide, it is time to make your way to the North West Redeemed Temple and head upstairs in to the second room. The northern room is your destination.

Hopefully, in this room you'll find Venerable Ecclesiast Gal Gil.

It is adviseable to clear the eastern end of the room from adds and do your killing work from here. This will give you the optimum chance of survival. Here are your targets in order of killing, an overview of tactics can be found below!

Name: Venerable Ecclesiast Gal Gil

Level: 215

Name: Empath Sir Gawain

Level: 230

Name: Redeemed Lord Galahad

Level: 255

When you have successfully killed the Ecclesiast, Ardent Nar Mord pops up and will help you if you give him the 6 Insignias of Lord Galahad. Once he has taken them, Empath Sir Gawain jumps into place with adds also spawning. Wait 7 minutes for the complete cycle of adds to spawn.

Note: If you pull during this time, these mobs will spawn on top of your raid party, so please wait!

After the 7 minutes, you can simply use an Aggression Enhancer or similar to pull the Empath from the group. If he happens to nuke you at range and you pull threat from the adds, simply hide behind a pillar and wait a moment before trying again.

Once the Empath is dead, this will then trigger Redeemed Lord Galahad to spawn. After waiting 7 minutes, use the same method using the aggression enhancer to pull him as detailed above.

Congratulations on your new garden key and nano program for your profession!

Last updated on 11.26.2021 by Saavick
Guide written by Ukblizzard and Uragon
Additional information provided by Niodemus
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