Advanced Notum Wars Turrets
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In addition to the Basic Turrets you can get from the Tower Shops, there are some that needs to be tradeskilled with the use of a wide variety of items, most of which can be gotten from the Tower Shop itself.Faction: All Factions
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So let us get started with the items you will need to make these Turrets:
Buyable from both the Tower Shops and from Uncle Bazzit in Meetmedere. Note:The Bioplate determines the final QL of the Turret. | |||
Drops from sided mobs in Avalon and Wailing Wastes. | |||
Can be found in random QLs up to QL255 in Tower Shops and in Uncle Bazzit's shop. | |||
And one of the following weapons | |||
Atomic AF is not ingame, Cold Laser is very rare. From the Wailing Wastes or Avalon camps | Omni Quest Clan Quest |
There are currently two turrets that you can reliably get tradeskilled ingame
Min QL | Personal Modifiers | |
QL250 | + Cold & Poison Dmg / Trap Disarm & B&E / Cold & Poison AC | |
Min QL | Personal Modifiers | |
QL200 | + Proj & Energy Dmg / Proj & Energy AC | |
Min QL | Personal Modifiers | |
QL160 | Radiation, Fire, Chemical, Cold, and Poison damage shield |
With all the items in hand it is time to start tradeskilling:
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(For this example we will make a X-11 Ejector Turret)
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Requires x5.75 Mech. Engi & x4 Nano Progra Skill based on QL of X-11 Ejector Turret Controller |
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Requires x5.75 Mech. Engi & x4.5 Weapon Smt Skill based on QL of the Weapon. QL will now equal the QL of the weapon. |
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Requires x4 Mech. Engi Skill based on QL of the HSR Compressed Regenerating Bioplate HSR Compressed Regenerating Bioplate determines the final QL. |
And voilá, your advanced Turret is complete! Make good use of it!
Last updated on 07.03.2013 by Notnotnotnod
Written by Quilluck
Additional Help by Ophiuchus
Additional Information by Notnotnotnod
Do you have questions about this article or found an error? No comments yet - Please login first to post a comment.
Written by Quilluck
Additional Help by Ophiuchus
Additional Information by Notnotnotnod
Do you have questions about this article or found an error? No comments yet - Please login first to post a comment.