Pre-Built Implants
Table of Contents [+]
- 101852Eye
- 105022Head
- 107246Ear
- 101158Right Arm
- 101168Chest
- 109300Left Arm
- 109451Right Wrist
- 110349Waist
- 101234Left Wrist
- 111622Right Hand
- 112971Leg
- 101280Left Hand
- 113600Feet
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Class: All Classes
Faction: All Factions
Level: All Levels
Item Links:
Quicklink (copy this):
Feedback: Feedback-Thread
In every Basic Shop on Rubi-Ka you find a room called Profession Implants Department with booths of pre-built implants. The booths are named after the 13 professions that can equip implants (Shades have no access to implants, they have to use Spirits), however the name of the booths does not mean only the according profession can use the implants.Faction: All Factions
Level: All Levels
Item Links:
Quicklink (copy this):
Feedback: Feedback-Thread
Omni and Clan shops sell pre-built implants up to QL 100. Neutral shops sell them up to QL 125.
The following lists should help you find the pre-built which suits you best, they are sorted by the according implant slot you can equip the implant. Enjoy!
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Eye
Shiny | Bright | Faded | Required Ability | Booth |
empty | Heavy Weapons | Matter Crea | Agility | Adventurer |
Rifle | Psychological Modifications | Time & Space | Agility | Agent |
Electrical Engineering | Psycho Modifications | Time & Space | Intelligence | Bureaucrat |
empty | Treatment | Matter Creation | Intelligence | Doctor |
empty | Sensory Improvement | Matter Creation | Psychic | Enforcer |
Tutoring | Intelligence | Time & Space | Intelligence | Engineer |
Tutoring | Sensory Improvement | Time & Space | Intelligence | Fixer |
empty | Psychological Modifications | Time & Space | Intelligence | Keeper |
Tutoring | Psychological Modifications | Time & Space | Intelligence | Martial Artist |
Tutoring | Psychological Modifications | Time & Space | Intelligence | Meta Physicist |
Tutoring | Computer Literacy | Matter Creation | Intelligence | Nano-Technician |
Aimed Shot | Ranged Energy | Assault Rifle | Agility | Soldier |
Map Navigation | Psychological Modifications | Time & Space | Sense | Trader |
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Head
Shiny | Bright | Faded | Required Ability | Booth |
Biological Metamorphosis | Map Navigation | Sense | Intelligence | Adventurer |
Sensory Improvement | Ranged Initiative | Sense | Psychic | Agent |
Matter Creation | Nano Pool | Tutoring | Intelligence | Bureaucrat |
Biological Metamorphosis | Nano Pool | Sense | Intelligence | Doctor |
Biological Metamorphosis | none | Sense | Agility | Enforcer |
Matter Creation | Nano Pool | Tutoring | Intelligence | Engineer |
Psychic | Nano Pool | Tutoring | Intelligence | Fixer |
Sensory Improvement | Dimach | Sense | Psychic | Keeper |
First Aid | Dimach | Sense | Sense | Martial Artist |
Matter Creation | Nano Pool | Sense | Intelligence | Meta Physicist |
Matter Creation | Nano Pool | empty | Psychic | Nano-Technician |
Ranged Energy | Ranged Initiative | empty | Agility | Soldier |
Psychological Modifications | Ranged Initiative | Sense | Intelligence | Trader |
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Ear
Shiny | Bright | Faded | Required Ability | Booth |
Perception | Tutoring | Intelligence | Sense | Adventurer |
Perception | Concealment | Psychological Modifications | Sense | Agent |
empty | Psychology | Psychological Modifications | Intelligence | Bureaucrat |
empty | Tutoring | Intelligence | Intelligence | Doctor |
empty | Concealment | Psychological Modifications | Agility | Enforcer |
empty | Tutoring | Intelligence | Intelligence | Engineer |
empty | Turoring | Psychic | Intelligence | Fixer |
empty | Psychology | Psychological Modifications | Intelligence | Keeper |
empty | Tutoring | Psychological Modifications | Intelligence | Martial Artist |
empty | Tutoring | Intelligence | Intelligence | Meta Physicist |
Perception | Tutoring | Intelligence | Sense | Nano-Technician |
empty | Concealment | Psychological Modifications | Agility | Soldier |
Perception | Tutoring | Intelligence | Sense | Trader |
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Right Arm
Shiny | Bright | Faded | Required Ability | Booth |
1h Edged | Brawling | Fast Attack | Agility | Adventurer |
Fling Shot | Swimming | Mechanical Engineering | Agility | Agent |
Shotgun | Chemical AC | Mechanical Engineering | Agility | Bureaucrat |
Break & Entry | Chemical AC | Radiation AC | Agility | Doctor |
1h Blunt | Brawling | Fast Attack | Strength | Enforcer |
2h Blunt | Brawling | Fast Attack | Strength | Enforcer |
MG/SMG | Chemical AC | Radiation AC | Agility | Fixer |
2h Edged | Brawling | Fast Attack | Agility | Keeper |
Strength | Physical Initiative | Radiation AC | Stamina | Marial Artist |
1h Blunt | Chemical AC | Radiation AC | Strength | Meta Physicist |
Assault Rifle | Swimming | Radiation AC | Agility | Soldier |
Shotgun | Chemical AC | Radiation AC | Agility | Trader |
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Chest
Shiny | Bright | Faded | Required Ability | Booth |
Max Health | Matter Metamorphosis | Sensory Improvement | Stamina | Adventurer |
Nano Pool | Biological Metamorphosis | Sensory Improvement | Psychic | Agent |
Nano Pool | Biological Metamorphosis | Sensory Improvement | Psychic | Bureaucrat |
Max Health | Matter Metamorphosis | Max Nano | Stamina | Doctor |
Max Health | Matter Metamorphosis | 2h Blunt | Stamina | Enforcer |
Nano Pool | Biological Metamorphosis | NanoC Initiative | Psychic | Engineer |
Max Health | Matter Metamorphosis | Sensory Improvement | Stamina | Fixer |
Max Health | Biological Metamorphosis | Strength | Stamina | Keeper |
Dimach | Biological Metamorphosis | Sensory Improvement | Psychic | Martial Artist |
Nano Pool | Matter Metamorphosis | Sensory Improvement | Psychic | Meta Physicist |
Nano Pool | Matter Metamorphosis | Sensory Improvement | Psychic | Nano-Techician |
Max Health | Projectil AC | Max Nano | Stamina | Soldier |
Stamina | Matter Metamorphosis | Strength | Stamina | Trader |
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Left Arm
Shiny | Bright | Faded | Required Ability | Booth |
Brawling | Strength | Matter Metamorphosis | Strength | Adventurer |
empty | Break & Entry | Matter Metamorphosis | Agility | Agent |
empty | Break & Entry | Matter Metamorphosis | Agility | Bureaucrat |
empty | Strength | Matter Metamorphosis | Stamina | Doctor |
Brawling | 2h Blunt | Matter Metamorphosis | Strength | Enforcer |
empty | empty | Matter Metamorphosis | Intelligence | Engineer |
empty | Break & Entry | Matter Metamorphosis | Agility | Fixer |
Brawling | 2h Edged | empty | Agility | Keeper |
Brawling | Strength | Physical Initiative | Strength | Martial Artist |
empty | Break & Entry | Matter Metamorphosis | Agility | Meta Physicist |
empty | empty | Matter Metamorphosis | Intelligence | Nano-Technician |
empty | Strength | Matter Metamorphosis | Stamina | Soldier |
empty | Strength | Matter Metamorphosis | Stamina | Trader |
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Right Wrist
Shiny | Bright | Faded | Required Ability | Booth |
Parry | 1h Edged | Multi Melee | Agility | Adventurer |
Pistol | Multi Ranged | Fling Shot | Agility | Adventurer |
Ranged Init | Rifle | Fling Shot | Agility | Agent |
Ranged Init | Nano Resist | Fling Shot | Agility | Bureaucrat |
Pistol | Nano Resist | Fling Shot | Agility | Doctor |
Run Speed | 1h Blunt | Multi Melee | Agility | Enforcer |
Run Speed | Nano Resist | Multi Melee | Agility | Enforcer |
Pistol | Nano Resist | Fling | Agility | Engineer |
Run Speed | Burst | empty | Stamina | Fixer |
Parry | empty | empty | Agility | Keeper |
Riposite | Nano Resist | empty | Psychic | Martial Artist |
Run Speed | 1h Blunt | Multi Melee | Agility | Meta Physicist |
Pistol | Nano Resist | Fling | Agility | Nano-Technician |
Run Speed | Burst | Fling Shot | Agility | Soldier |
Ranged Init | Burst | Fling Shot | Agility | Trader |
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Waist
Shiny | Bright | Faded | Required Ability | Booth |
Chemical AC | Sense | Agility | Sense | Adventurer |
empty | empty | Brawling | Strength | Adventurer |
empty | Duck Explosives | Biological Metamorphosis | Agility | Agent |
Radiation AC | Max Nano | Shotgun | Sense | Bureaucrat |
Chemical AC | Max Nano | Stamina | Sense | Doctor |
Cold AC | Max Health | Brawling | Stamina | Enforcer |
empty | Max Nano | Biological Metamorphosis | Psychic | Engineer |
Fire AC | Max Health | Stamina | Stamina | Fixer |
empty | Max Health | Biological Metamorphosis | Stamina | Keeper |
Radiation AC | Max Health | Evade Close | Sense | Martial Artist |
Chemical AC | Max Nano | Biological Metamorphosis | Sense | Meta Physicist |
empty | Max Nano | Biological Metamorphosis | Psychic | Nano-Technician |
Cold AC | Max Health | Stamina | Stamina | Soldier |
Chemical AC | Max Nano | Shotgun | Sense | Trader |
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Left Wrist
Shiny | Bright | Faded | Required Ability | Booth |
Multi Melee | Run Speed | Nano Resist | Agility | Adventurer |
empty | Run Speed | Rifle | Agility | Agent |
Multi Ranged | Run Speed | Nano Resist | Agility | Bureaucrat |
empty | Run Speed | Nano Resist | Agility | Doctor |
Multi Melee | Run Speed | Nano Resist | Agility | Enforcer |
empty | empty | Nano Resist | Psychic | Engineer |
empty | Run Speed | Nano Resist | Agility | Fixer |
empty | Run Speed | empty | Psychic | Keeper |
empty | Run Speed | Nano Resist | Agility | Martial Artist |
Multi Melee | Run Speed | Nano Resist | Agility | Meta Physicist |
empty | Run Speed | Nano Resist | Agility | Nano-Technician |
empty | Run Speed | Nano Resist | Agility | Soldier |
Multi Ranged | Run Speed | Nano Resist | Agility | Trader |
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Right Hand
Shiny | Bright | Faded | Required Ability | Booth |
empty | Fast Attack | 1h Edged | Agility | Adventuer |
Trap Disarm | Pistol | Burst | Agility | Adventuer |
empty | Time & Space | Computer Literacy | Intelligence | Agent |
empty | Time & Space | Treatment | Intelligence | Bureaucrat |
empty | Matter Creation | Treatment | Intelligence | Doctor |
empty | Matter Creation | 1h Blunt | Intelligence | Enforcer |
empty | Matter Creation | Treatment | Intelligence | Enforcer |
empty | Time & Space | Treatment | Intelligence | Engineer |
empty | Time & Space | Burst | Intelligence | Fixer |
empty | Time & Space | Treatment | Intelligence | Keeper |
Martial Arts | First Aid | Treatment | Agility | Martial Artist |
empty | Time & Space | 1h Blunt | Intelligence | Meta Physicist |
empty | Matter Creation | Computer Literacy | Intelligence | Nano-Technician |
empty | Assault Rifle | Burst | Agility | Soldier |
Trap Disarm | Time & Space | Computer Literacy | Agility | Trader |
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Leg
Shiny | Bright | Faded | Required Ability | Booth |
Agility | Melee Initiative | Max Health | Stamina | Adventurer |
Agility | Evade Close | empty | Agility | Agent |
Agility | Evade Close | Body Development | Stamina | Bureaucrat |
Dodge Ranged | Evade Close | Max Health | Agility | Doctor |
Dodge Ranged | Evade Close | Max Health | Agility | Enforcer |
Agility | Evade Close | empty | Agility | Engineer |
Dodge Ranged | Evade Close | Run Speed | Agility | Fixer |
Dodge Ranged | Evade Close | Max Health | Agility | Keeper |
Agility | Evade Close | Max Health | Stamina | Martial Artist |
Agility | Stamina | Run Speed | Stamina | Meta Physicist |
Dodge Ranged | Evade Close | Body Development | Agility | Nano-Technician |
Agility | Stamina | Max Health | Stamina | Soldier |
Agility | Evade Close | Max Health | Stamina | Trader |
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Left Hand
Shiny | Bright | Faded | Required Ability | Booth |
Fast Attack | Trap Disarm | First Aid | Agility | Adventurer |
empty | Trap Disarm | First Aid | Agility | Agent |
empty | Fire AC | First Aid | Stamina | Bureaucrat |
empty | Fire AC | First Aid | Stamina | Doctor |
Fast Attack | Fire AC | Cold AC | Agility | Enforcer |
empty | empty | First Aid | Sense | Engineer |
empty | Trap Disarm | First Aid | Agility | Fixer |
Fast Attack | empty | First Aid | Stamina | Keeper |
empty | Fire AC | Martial Arts | Stamina | Martial Artist |
empty | Fire AC | First Aid | Stamina | Meta Physicist |
empty | Trap Disarm | First Aid | Agility | Nano-Techician |
empty | Fire AC | Ranged Energy | Stamina | Soldier |
empty | Fire AC | First Aid | Stamina | Trader |
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Feet
Shiny | Bright | Faded | Required Ability | Booth |
Melee Initiative | Agility | Duck Explosives | Agility | Adventurer |
Concealment | Agility | Duck Explosives | Agility | Agent |
Evade Close | Dodge Ranged | Duck Explosives | Agility | Bureaucrat |
Evade Close | Dodge Ranged | Duck Explosives | Agility | Doctor |
Evade Close | Agility | Duck Explosives | Agility | Enforcer |
Evade Close | Agility | Duck Explosives | Agility | Engineer |
Evade Close | Agility | Duck Explosives | Agility | Fixer |
Melee Initiative | Dodge Ranged | empty | Agility | Keeper |
Physical Initiative | Martial Arts | Duck Explosives | Agility | Martial Artist |
Evade Close | Agility | Duck Explosives | Agility | Meta Physicist |
Evade Close | Dodge Ranged | Duck Explosives | Agility | Nano-Technician |
Evade Close | Agility | Duck Explosives | Agility | Soldier |
Evade Close | Agility | Duck Explosives | Agility | Trader |
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Final note:
Some of the implants have empty slots, which you may fill with a cluster of your choice. Please see our Guide on Implant Creation for further help.
Last updated on 07.01.2022 by Saavick
Written by Niodemus
Do you have questions about this article or found an error? 2 comment(s) - Click here to view them!
Written by Niodemus
Do you have questions about this article or found an error? 2 comment(s) - Click here to view them!