609 - Weapon Initiatives and the AggDef Slider

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Kilmanagh
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609 - Weapon Initiatives and the AggDef Slider

Post by Kilmanagh » Fri Mar 29, 2013 4:33 am

Discuss the Article 'Weapon Initiatives and the AggDef Slider' on this thread.To view this article, please click here.

Kilmanagh
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Post by Kilmanagh » Fri Mar 29, 2013 4:33 am

Very nice article there. Very easily explained.

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Llie
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Re: 609 - Weapon Initiatives and the AggDef Slider

Post by Llie » Fri Mar 29, 2013 6:32 am

Thanks. After struggling through the computations in order to add the init calculator to a plug-in for my VhaBot fork, I figured I might as well share what I learned. :wink:

Edit: Now with pictures and example calculations!
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Chivana
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Re: 609 - Weapon Initiatives and the AggDef Slider

Post by Chivana » Tue Apr 16, 2013 9:18 am

I think there is a typo: Post 1200 init is 1/3 as effective, so it takes 3 x 600 = 1800 for 1 second, not 1200.

You might also want to explain how to determine ma fist speed. I think many new players don't realise that fists are also treated just a weapon with the corresponding items and how attack/recharge speed scale with ma skill.

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