44 - Sector 35 Alien Playfield

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tyrence
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44 - Sector 35 Alien Playfield

Post by tyrence » Tue Oct 16, 2012 1:48 am

Discuss the Article 'Sector 35 Alien Playfield' on this thread.To view this article, please click here.

tyrence
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Post by tyrence » Tue Oct 16, 2012 1:48 am

Boss Loot:

<a href='itemref://257961/257961/250'>Energy Redistribution Unit</a>
Used to make:
* <a href='itemref://257147/257147/300'>Blades of Boltar</a>
* <a href='itemref://257123/257123/300'>Vektor ND Grand Wyrm</a>
* <a href='itemref://257116/257116/1'>De'Valos Lava Protection Ring</a>

<a href='itemref://257964/257964/250'>Visible Light Remodulation Device</a>
Used to make:
* <a href='itemref://257117/257117/1'>De'Valos Radiation Protection Ring</a>
* <a href='itemref://253236/253236/300'>Scoped Salabim Shotgun Supremo</a>
* <a href='itemref://258343/258343/300'>Explosif's Polychromatic Pillows (Sense/Agility)</a>
* <a href='itemref://258344/258344/300'>Explosif's Polychromatic Pillows (Strength/Stamina)</a>
* <a href='itemref://258345/258345/300'>Explosif's Polychromatic Pillows (Intelligence/Psychic)</a>

<a href='itemref://257706/257706/1'>Kyr'Ozch Helmet</a>
Give to Omni-Tek Observer for <a href='itemref://257112/257112/1'>Omni-Tek Award - Exemplar</a>
Give to Clan Liaison for <a href='itemref://257113/257113/1'>Clan Merits - Paragon</a>

Give the following items to Omni-Tek Observer or Clan Liaison for 10 tokens or 4 million credits.
* <a href='itemref://257533/257533/1'>Kyr'Ozch Video Processing Unit</a>
* <a href='itemref://257529/257529/1'>Kyr'Ozch Battlesuit Audio Processor</a>
* <a href='itemref://257531/257531/1'>Kyr'Ozch Rank Identification</a>
* <a href='itemref://257530/257530/1'>Kyr'Ozch Battlesuit Water Processing Unit</a>
* <a href='itemref://257044/257044/1'>Kyr'Ozch Battlesuit Gauntlet</a>

Combine <a href='itemref://257968/257968/1'>Hacker ICE-Breaker Source</a> with a <a href='itemref://161699/161699/1'>Nano Programming Interface</a> (1,000 Nano Programming skill required) to make an <a href='itemref://257110/257110/1'>Intrusion Countermeasure Electronics Upgrade</a> (100% CRU).

Kyr'Ozch Data Cores can be traded to Unicorn Administrator for an Encrypted Kyr'Ozch Key. You need one Data Core from Sectors 13, 28, and 35 to make the key needed to access Sector 42.

Provided by Turk021 (http://forums.anarchy-online.com/showth ... p?t=392937)

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Llie
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Re: 44 - Sector 35 Alien Playfield

Post by Llie » Tue Oct 16, 2012 2:38 am

Added loot table and linked to APF loot tradeskill guide.
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Silvana
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Re: 44 - Sector 35 Alien Playfield

Post by Silvana » Tue Oct 16, 2012 3:04 am

Just so you know for future stuff, the site uses bbcode and not html for guides.
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tyrence
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Re: 44 - Sector 35 Alien Playfield

Post by tyrence » Tue Oct 16, 2012 3:37 am

I copied it from the guide we had which is in AOML. I figured I'd let you guys do the conversion to BBCode since I am not familiar with it.

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Silvana
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Re: 44 - Sector 35 Alien Playfield

Post by Silvana » Tue Oct 16, 2012 3:45 am

Okay, just wanted to mention it in case you were typing it all out unnecessarily :)
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Tyralyon
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Re: 44 - Sector 35 Alien Playfield

Post by Tyralyon » Mon May 22, 2017 3:13 pm

A couple tips for S35, because the AOU guide can be a little misleading: There's no problems for an enfo to do mongo around towers. In fact I would recommend it to keep aliens off the towers. Another thing the guide doesn't mention is that you only need one of the towers to survive. Might be worth considering to focus on one tower surviving and ignore the other two.

EDIT: Another thing... there really is no need for two tanks as the bosses are rather gimpy. One enfo will suffice.

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Snakebite
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Re: 44 - Sector 35 Alien Playfield

Post by Snakebite » Tue May 23, 2017 9:01 pm

It was written a while ago... lol.

There ARE reasons for allowing 1 or 2 towers to go down...
The more towers you have, the more aliums you get per wave, and more waves.
So, if you're a small raid, or you've had a partial wipe, allow 1 or 2 of the towers to go down and it will give you more breathing room or allow you to get your guys back in.

If all THREE towers go down, you're looking at hundreds of aliums showing up to wipe you out in short order, and you won't get anymore waves, so the raid is over.
HOWEVER! If you happen to have killed the last wave, or the bosses have already turned up as the last tower goes down, you CAN regroup, rez and come back in to pick at the aliums that are wandering around until you can pull the bosses to a safe place to kill..!
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Saavick
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Re: 44 - Sector 35 Alien Playfield

Post by Saavick » Fri Sep 18, 2020 1:11 pm

I've removed the bit about the gates opening and added a link to the guide on how to get to the APF area.

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Snakebite
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Re: 44 - Sector 35 Alien Playfield

Post by Snakebite » Sun Feb 27, 2022 12:47 am

I've just noticed the guide states not to mongo around the towers. This is no longer a problem and needs changing please! :top:
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