22 - Vehicle Guide

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Keex
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Joined: Wed Nov 16, 2022 11:47 pm

22 - Vehicle Guide

Post by Keex » Fri May 30, 2025 9:19 pm

Discuss the Article 'Vehicle Guide' on this thread -- To view this article, please click here.

Keex
Posts: 7
Joined: Wed Nov 16, 2022 11:47 pm

Post by Keex » Fri May 30, 2025 9:19 pm

Hello,
it would be a good idea to mention under Air Vehicles, that nowadays a QL30 Yalm is always available in the Enterprise shops in e.g. ICC.
Cheers!

Keex
Posts: 7
Joined: Wed Nov 16, 2022 11:47 pm

Re: 22 - Vehicle Guide

Post by Keex » Fri May 30, 2025 9:45 pm

Some other notes I found under Vehicle Air:
  • - Equip Time of 20-30s is outdated, equips in 0.5s now.
    - No clue where the note about AC reduction came from, it's at least not a thing.
    - Last year I did some experiments how travel speed scales, showing why Flying feels always faster, see below.
Runspeed scaling:
Yalm has
  • - Higher top speed (15 coordinates/s vs. 13 on foot)
    - Better base speed, meaning at the same runspeed you are always faster in the air
Image

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lopnk
AOU Content Editor
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Joined: Sat Feb 11, 2012 2:02 am

Re: 22 - Vehicle Guide

Post by lopnk » Fri May 30, 2025 11:35 pm

Made sweeping changes to make the guide easier to read and bring it up to the current patch of the game.
re worded and generally cleaned up text
added some item links and photos
removed out dated info about ACs
removed out dated info about swimming

Thank you for your thorough review of the guide Keex and the inclusion of such great data!

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