TOTW question

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TOTW question

Postby Izamal » Sat Mar 16, 2013 4:41 am

Apologies if this has been answered already but I sort of searched the forums but didn't see any posts since the sever merge that was related.

The question is how does Omni get back to a safe city/town from TOTW? Back when I used to play I would just run a bit west to a org city and port to Newland City but those org cities are gone now. I logged on my agent that was still parked at TOTW and I ended up running all the way to the whompas in Varmit Woods. The grid terminal outside of Tir always has a Clan guard there so that's not an option.

I suppose Clan has the same problem with SOM. Is there something I'm not aware of?

Thanks.
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Re: TOTW question

Postby Silvana » Sat Mar 16, 2013 7:07 am

Before there were other ways like the cities, people tended to let the higher level mobs in the area kill them, or they'd just /terminate.

You can also fly in to Tir and use the grid or whompah inside. As long as you fly up fast enough, the guards aren't a problem. The whompah tends to be better since you can use it even if you have aggro. You can also take a little bit longer and go west right to Newland.

A lot of traveling is going to require new ways (actually, old ways) of thinking. Traveling around wasn't anywhere near as easy before outdoor cities ;)
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Re: TOTW question

Postby Izamal » Sat Mar 16, 2013 7:39 am

I was afraid of that. Unfortunatly some of my chars don't have yalms yet so I guess it's running for them.

Thanks for the reply.
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Re: TOTW question

Postby Silvana » Sat Mar 16, 2013 10:47 am

The recall beacons are also great if you have a sub and save up for them from the veteran shop. Aztur also drops instant grid items, since you're in there already. Locks your comp lit for 4 hours though.
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Re: TOTW question

Postby Llie » Sat Mar 16, 2013 4:04 pm

Silvana wrote:The recall beacons are also great if you have a sub and save up for them from the veteran shop. Aztur also drops instant grid items, since you're in there already. Locks your comp lit for 4 hours though.


I think you're thinking of Hezak in Inner Sanctum. He drops Constrained Gridspace Waveform.
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Re: TOTW question

Postby Silvana » Sun Mar 17, 2013 1:22 am

That's what it is.. I knew it had something to do with that area. Haven't been in there in years. Thanks :)

I know I have a stack of 4 of them and have never used them but always carry them because I know some day they'll come in handy.
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