Question about making CAS armor

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Thunderwear
Posts: 26
Joined: Thu Feb 14, 2008 12:24 am

Question about making CAS armor

Post by Thunderwear » Tue Feb 26, 2008 5:15 am

Ok, I combine:

QL50 super-stabalized metamorphing liquid nanobots with
QL49 organic armor pants

the result window shows:

QL49 CAS symbiotic armor pants

but......

stats show:

Wear:
stamina from 10
strength from 9
modifier stats are those of a QL10'ish armor

Am I doing something wrong?

I don't want to build it hoping the stats are just a bug and will actually get a piece with actual QL49 stats. Notum chips/fragments are too hard to come by to risk it.


Any help is appreciated.


Edit: I just looked at the guide again on this web site and noticed they use 'flawless' organic armor and I'm using 'inferior'. Would this be the problem?

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Hahnsoo
Posts: 203
Joined: Mon Jul 30, 2007 12:37 am

Post by Hahnsoo » Tue Feb 26, 2008 5:19 am

The results window is bugged. You should get QL 49 CAS armor.

EDIT: The Flawless and Inferior prefixes are just flavor text. They indicate lower/higher QLs of the armor, and otherwise have no effect on the tradeskill process.
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Thunderwear
Posts: 26
Joined: Thu Feb 14, 2008 12:24 am

Post by Thunderwear » Tue Feb 26, 2008 7:26 am

Many thanks for the response, that's good news.

This web site truly is the best.

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