Search found 62 matches

by Niodemus
Tue May 18, 2010 6:13 pm
Forum: General Discussion
Topic: Problem with Engineer
Replies: 24
Views: 16082

is this because of my implants? i also read in one of the replies that i should be creating my own implants dont i need trade skills for this? The QL100 pre-build from the shops will work concerning your TS+MC, will give you +55 on both skills. They are designed for high Intelligence ability which ...
by Niodemus
Mon May 17, 2010 6:44 pm
Forum: General Discussion
Topic: Problem with Engineer
Replies: 24
Views: 16082

So, MC & T&S Mochams 140 + 131 Wrangle + comp nano 20 + comp att (about) 3 = 294 + your skill 163 + your skill AFTER the wrangle goes down... Might be worth to mention that the overequip factor is 0.8(1?), so make sure your skills remain over "yourskill / 0.8" after the wrangle ran out... else the ...
by Niodemus
Sun May 16, 2010 5:19 pm
Forum: General Discussion
Topic: Problem with Engineer
Replies: 24
Views: 16082

Re: Problem with Engineer

i have a lvl 65 engineer Please state your Breed as well, sometimes that changes a lot. i have manged to buy a piece of the jobe armour but can not equip it yet My honest opinion: You have thrown away a good bunch of cash... unless you have a higher level cash provider I wouldn't spend my money at ...
by Niodemus
Thu Apr 15, 2010 8:06 pm
Forum: General Discussion
Topic: 165 all expansions SLOOBIE asking for help MP
Replies: 10
Views: 6752

I guess he meant he recently upgraded to all expansions from a "just SL account", Kate.... might be wrong though... And yes, a current equipment profile may be best to start for suggestions. With 165 you "just" missed the Sector 10 loot, heard there is still a good market for items from there. But y...
by Niodemus
Thu Apr 15, 2010 7:57 pm
Forum: General Discussion
Topic: Returning player
Replies: 4
Views: 2995

Welcome back to AO! Now with more content... and even more coming soon (TM)! With your decision which class you want to play most people may be unable to help you. It's all personal preferences. However AO Profession Academies may help you with your decisions... or simple try & error. For your searc...
by Niodemus
Sat Feb 20, 2010 10:10 am
Forum: News-Corner
Topic: Community - Friday with Means 19th Febr 2010
Replies: 0
Views: 1269

Community - Friday with Means 19th Febr 2010

http://forums.anarchyonline.com/showthread.php?t=570423

This week with security problems & general problems. Still Means has some good news as well!
by Niodemus
Sat Feb 20, 2010 10:06 am
Forum: General Discussion
Topic: Crit question
Replies: 2
Views: 2369

Taken from the [url=http://forums.anarchyonline.com/showthread.php?t=199859Agent Profession Acadamy[/url], the important part is bold: How is Aimed Shot damage calculated? Aimed Shot is based on a normal maximum hit multiplied by a multiplier. The multipliers are decided by your AS skill, the higher...
by Niodemus
Wed Feb 10, 2010 7:54 pm
Forum: General Discussion
Topic: Neutrino Flash bug?
Replies: 6
Views: 3892

You should be posting this on the official forums, and get everyone to second it, & maybe, just maybe it will be put in rotation to get it sorted out! Without wanting to daunt someone... but how long has it taken it to get a sound on ranged AI weapons? ... something like 2 or 3 years ... if I recal...
by Niodemus
Tue Dec 22, 2009 7:42 pm
Forum: General Discussion
Topic: Me again :P
Replies: 9
Views: 5779

Ukblizzard wrote:*coughs* I think you forgot your trousers!!
heh... maybe Quilluck is teaching yet another "free thinker" when it's about the clothes below the belly....
by Niodemus
Wed Dec 09, 2009 8:04 pm
Forum: General Discussion
Topic: Nano Technician Help
Replies: 7
Views: 5845

The differences between the "nuke-classes" Quilluck described really well. Trying to recall from my nearly ancient experiences playing a NT ... think I prefered the short cast / medium recharge while wearing a weapon at lower levels. Nano recharge is not effected by weapons and offered additional dp...
by Niodemus
Thu Oct 22, 2009 8:20 pm
Forum: General Discussion
Topic: Hi There
Replies: 2
Views: 1965

Hi Since you expect it... I don't want to disappoint you: lol 'Trox Fixer :P Now back to the topic... a QL75 Beamer requires only 376 SMG & 283 Burst. While I have no idea how high the basic skills of a 'Trox are at level 24 I still believe it's possible. Eventually it totally depends on the gear av...
by Niodemus
Fri Aug 28, 2009 10:55 pm
Forum: Feedback - Open Forum
Topic: Fault in alpha spirit guide
Replies: 3
Views: 4725

Thank you for your feedback, galad13. I'll do the correction rightaway. The listed lowest QL spirits are the ones that have been confirmed already (in this case before your feedback) at the AO Profession Boards - Shade . However... your information is highly appreciated! Thank you again! Regards Nio
by Niodemus
Sun Aug 16, 2009 10:24 am
Forum: General Discussion
Topic: Making A New Toon
Replies: 4
Views: 2168

You also have to learn to control your team, if you're not ready, then they die, so you have to hold them back, tell them to watch your nano bar , tell them when NOT to pull mobs & tell them when they can... After all, if you can't heal, everyone dies lol. Red part is most important, really! Surpri...
by Niodemus
Sat Aug 15, 2009 9:43 pm
Forum: General Discussion
Topic: Making A New Toon
Replies: 4
Views: 2168

They're all expensive... Try a Doc! Is as expensive as most professions... and honestly would not recommend starting a doc while being on low budget. The "credit generating" of a doc is lowest of all... though... being myself mainly a doc... it's at least a fun prof! But one has to be a real careta...
by Niodemus
Mon Aug 10, 2009 7:50 pm
Forum: General Discussion
Topic: Newish Trader need info
Replies: 5
Views: 3726

Re: Newish Trader need info

First of I think I have to state that I do not have a high level trader (anymore). So some of the answers might sound incomplete and you may want to read at the Trader Professional Boards . However I'll try to answer them as complete as my knowledge allows. #1 At higher levels I would like to trades...