The Server Status thing must be off.

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Expand view Topic review: The Server Status thing must be off.

by Khuri » Sat Dec 16, 2006 12:40 am

I must be imaginating things... now it's correct. Was it always that the dimension is up by 0, and all the servers by 1? ... well, now it's correct, however :shock:
Thanks for pointing it out Mawerick :)

by Mawerick » Fri Dec 15, 2006 11:40 pm

If the server status page is correct, I guess I'm just imagining chatting in-game, since the chat server (and most other things) are supposedly offline :P

by Sefus » Fri Dec 15, 2006 5:03 pm

nice. Thanks Khuri :D

by Khuri » Thu Dec 14, 2006 7:43 pm

Meh, there was indeed a little problem with my arrays. The ServerStatus does now correctly display the overview page, and shows what servers are on- or offline.

by Khuri » Thu Dec 14, 2006 11:01 am

The script does read the locked status. If the XML-source does not state it's locked, it won't display here either though. Didn't checked how it looked like yesterday though.

by Cambo » Thu Dec 14, 2006 4:55 am

I think it may be the "locked" variable that you need to look at in the .xml file you get from the AO servers.



Cambo

Re: The Server Status thing must be off.

by Windguaerd » Thu Dec 14, 2006 4:15 am

Sefus wrote:Servers have been down for a good bit now.
still says they are up :/
They are running as they are working on them, we just can't access them.

The Server Status thing must be off.

by Sefus » Thu Dec 14, 2006 3:58 am

Servers have been down for a good bit now.
still says they are up :/

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