I have several suggestions for the 3.0 - Special attacks section of this guide.
1. Can you possibly list the hard caps on recharge times?
2. I guess even the damage caps while you are at it? Not if it makes the table hard to read though.
3. Xyphos' website lists the amount of Burst/FA needed to cap each particular weapon, so that might be useful to include.
4. Shade's dimach follows a different formula iirc.
5. Could clarify some of the variables, like that "Attack" in Fast Attack and Fling Shot refers to the weapon's attack speed.
6. From what I've read, fast attack skill is part of the AR for hitting/damage done with that attack - could this type of information (including whatever else there is for the other attacks) be included somewhere?
Thank you, and love the site, use it every day

I have several suggestions for the 3.0 - Special attacks section of this guide.
1. Can you possibly list the hard caps on recharge times?
2. I guess even the damage caps while you are at it? Not if it makes the table hard to read though.
3. Xyphos' website lists the amount of Burst/FA needed to cap each particular weapon, so that might be useful to include.
4. Shade's dimach follows a different formula iirc.
5. Could clarify some of the variables, like that "Attack" in Fast Attack and Fling Shot refers to the weapon's attack speed.
6. From what I've read, fast attack skill is part of the AR for hitting/damage done with that attack - could this type of information (including whatever else there is for the other attacks) be included somewhere?
Thank you, and love the site, use it every day :)