Nano Cube error

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Sloshmonger
Posts: 4
Joined: Wed Apr 05, 2006 8:30 am

Nano Cube error

Post by Sloshmonger » Wed Apr 05, 2006 5:51 pm

The AI level requirement for the NT nanocubes was changed in patch 15.7, but the guides have not reflected that change.


Cellular Restructure is listed as AI 17, actually needs AI 11 Auno Entry

Poisoned Thorns is listed as AI 21, actually needs AI 14 Auno Entry

Frost Blades is listed as AI 25, actually needs AI 19 Auno Entry

Magma Covering is listed as AI 27, actually needs AI 21 Auno Entry

Self Illumination is listed as AI 28, actually needs AI 24 Auno Entry

Trgeorge
AOU Community Legend
Posts: 951
Joined: Mon Sep 26, 2005 11:38 pm

Post by Trgeorge » Wed Apr 05, 2006 8:43 pm

Thanks, we'll fix it. Gonna probably take a while, since if I remember correctly there are a bit different req to build. Need to check it first.
"War may be Hell....but it's good for business!"
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Sloshmonger
Posts: 4
Joined: Wed Apr 05, 2006 8:30 am

Post by Sloshmonger » Thu Apr 06, 2006 7:13 am

As far as Poisoned Thorns, only requirement I could tell is that you need the AI level required to cast in order to combine the pattern and nophex cube. Might need some NP or QFT, but if so there's very little required as I was able to combine them on my keeper (who has very little tradeskill IP)

Trgeorge
AOU Community Legend
Posts: 951
Joined: Mon Sep 26, 2005 11:38 pm

Post by Trgeorge » Fri Apr 07, 2006 3:23 pm

OK, fixed as far as levels go. In order to check for the rest of skills needed I'll have to get one of them on my test alt. That might take a while.
"War may be Hell....but it's good for business!"
-The Association for Merchants,Manufacturers, and Morticians

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