Turn Spirit Weapons

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We already provided this guide for how to add special attacks to Sa[n]crosanct and Inamorata weapons by adding grey glyphs. Those faction locked weapons can be further upgraded by adding a turn spirit to increase their damage, reduce the cycle time on their special attacks, add a profession requirement and remove the Shadowlands expansion requirement, which makes these weapons also highly desired as froob end-game weapons.

What is a Turn Spirit?


There are four main ways to obtain turn spirits. The first method of obtaining turn spirits is by purchasing a Turn Spirit Flesh Pouch from a Yuttos named "Books and Manuals" or just "Manuals". You can find these Yuttos in various zones in the Shadowlands. Make sure when you buy the pouch that its QL is no less than 80% QL of your weapon. Unfortunately the turn spirit you get from the flesh pouch is completely random and the flesh pouches are very expensive.



The turn spirits from the Yuttos look like this:



To open the pouch, right click it. You will then have a random Turn spirit in your inventory.

The second option is to buy them from the "Superior ICC Weapon Supplies" teminal in the tradeskill department in neutral shops. This option is a lot more expensive than buying them from Yuttos; 5 times more expensive from the Advanced terminal and 10 times more expensive via the Superior terminal. The Basic terminal doesn't sell any.

The third method for obtaining a turn spirit is to loot them from the the corpses of dyna bosses in Shadowlands. Turn spirits are a rare and random drop off dyna bosses in Shadowlands.

The fourth way to obtain a turn spirit is to purchase them from other players. Since turn spirits are both profession and faction specific, when a player gets one that isn't for their profession or faction, he or she will likely be inclined to sell it rather than hold onto it.

Turn spirits can be either white or black:

Image
White Turn Spirit
Image
Black Turn Spirit



Which Turn Spirit should I use?


Here is a table showing which turn spirits are available for your profession, depending on your affiliation.




Basic Tradeskill Information


The final step of the tradeskill process makes the weapon NODROP. Therefore, after you get your favorite tradeskiller to combine the grey glyph and the base weapon for you, make sure you add the turn spirit to the weapon yourself.

The process requires 6 X QL of the weapon in Weapon Smithing, 5 X QL of the weapon in Electral Engineering, 4 X QL of the weapon in Field Quantum Physics when adding the grey glyphs to the Sa[n]crosanct/Inamorata weapons, but the final step of adding the turn spirit to the weapon requires no tradeskills. The Grey Glyph's QL does not matter; you may add a QL 100 Grey Glyph to a QL 300 weapon. The turn spirit needs to be at least 80% of the QL of the weapon. For example, a QL300 weapon will need a turn spirit that is QL 240 or higher. The final QL of the weapon depends on the QL of the original Sa[n]crosanct or Inamorata weapon. The QL will not bump if you have high tradeskills or add a significantly higher QL turn spirit.

The following tables show the various turn spirit weapons organized by profession and then by faction (use the Table of Contents at the top of the page to jump to your profession). Some things to remember: Inamorata weapons are for the Omni faction and Sa[n]crosant weapons are for Clan. Some of the clan weapons are named "Sacrosanct" (no 'n') while others are named "Sancrosanct". Turn spirits cannot be added to any upgraded Inamorata/Sa[n]crosanct weapon but rather only the weapons with the specific upgrades listed below. Some turn spirit weapons do not have special attacks. For instance, the Engineer pistol does not need a grey glpyh, whereas adding a turn spirit to an upgraded bow with special attacks will result in a Meta-Physicist bow will with the special attack removed. Finally, turn spirit weapons occur between QL 100 and 300, with the QL 300 weapon having a different name from the QL 100-299 weapon. The following table lists the name of both the QL 100 as well as the QL 300 weapons for your reference.

Adventurer


Pistol

Omni: Outrider Microblaster / Lookout Microblaster
Inamorata Pistol + Grey Glyph of Bhotaar + Turn Spirit of The Blinking
  +    =  

  +    =  


Clan: Gunman Plasma Accelerator / Gunslinger Plasma Accelerator
Sacrosanct Pistol + Grey Glyph of Bhotaar + Turn Spirit of the Masked Adjutant
  +    =  

  +    =  


1h Edged

Omni: Bone Sculptor / Scrimshaw Sculptor
Inamorata Cutlass + Grey Glyph of Aban-Shere + Turn Spirit of the Bone Collector
  +    =  

  +    =  


Clan: Righteous Gladius / Virtuous Gladius
Sacrosanct Short Sword + Grey Glyph of Aban-Shere + Turn Spirit of the True Seer
  +    =  

  +    =  


Agent


Omni: Focus Rifle / Pinpoint Rifle
Inamorata Rifle + Grey Glyph of Shere + Turn Spirit of the Minature
  +    =  

  +    =  


Clan: Rebellion Rifle / Revolution Rifle
Sancrosanct Rifle + Grey Glyph of Shere + Turn Spirit of Retrogression
  +    =  

  +    =  


Bureaucrat


Omni: Motivator Pistol / Mobilizer Pistol
Inamorata Pistol + Turn Spirit of the Past
  +    =  


Clan: Pistol of Education / Pistol of Indoctrination
Sacrosanct Pistol + Turn Spirit of Melhig the Teacher
  +    =  


Doctor


Omni: Pistol of Vitality / Pistol of Vivacity
Inamorata Pistol + Turn Spirit of the Flesh Gardener
  +    =  


Clan: Pistol of Endurance / Pistol of Survival
Sacrosanct Pistol + Turn Spirit of the Ninth Shepard
  +    =  


Enforcer


1h Blunt

Omni: Nightstick of the Slaughterer / Nightstick of the Butcher
Inamorata Tonfa + Grey Glyph of Enel-Thar + Turn Spirit of Nxame
  +    =  

  +    =  


Clan: Savage Hammer / Spartan Hammer
Sacrosanct Mallet + Grey Glyph of Enel-Thar + Turn Spirit of The Hearth
  +    =  

  +    =  


2h Blunt

Omni: Staff of the Tempest / Staff of the Typhoon
Inamorata Quarterstaff + Grey Glyph of Enel-Thar + Turn Spirit of Roaring Shacu-Nach
  +    =  

  +    =  


Clan: Skull Smasher / Solid Skull Smasher
Sancrosanct Crusher + Grey Glyph of Enel-Thar + Turn Spirit of the Savage
  +    =  

  +    =  


Engineer


Omni: Ingenious Pistol / Innovatory Pistol
Inamorata Pistol + Turn Spirit of Aam
  +    =  


Clan: Pistol of the Maker / Pistol of the Creator
Sacrosanct Pistol + Turn Spirit of Bacam-Xum
  +    =  


Fixer


Omni: City Blaster / Metropolis Blaster
Inamorata Blaster + Grey Glyph of Bhotaar + Turn Spirit of the Caretaker
  +    =  

  +    =  


Clan: Inspirator / Influencer
Sacrosanct Blaster + Grey Glyph of Bhotaar + Turn Spirit of the Idealist
  +    =  

  +    =  


Keeper


Omni: Maiden Naginata / Virgin Naginata
Inamorata Naginata + Grey Glyph of Enel-Thar + Turn Spirit of the Morning Girl
  +    =  

  +    =  


Clan: Double Sword of Counteraction / Duplex Sword of Counteraction
Sacrosanct Sword Staff + Grey Glyph of Enel-Thar + Turn Spirit of Ogimag the Defender
  +    =  

  +    =  


Martial Artist


Omni: Support Energy Gauntlet / Service Energy Gauntlet
Inamorata Swatter + Grey Glyph of Enel-Xum + Turn Spirit of Loyal Service
  +    =  

  +    =  


Clan: Termite Nunchaku / White Ant Nunchaku
Sacrosanct Nunchaku + Grey Glyph of Enel-Xum + Turn Spirit of the Termite
  +    =  

  +    =  


Meta-Physicist


Omni: Bow of Sympathy / Bow of Solace
Inamorata Bow + Turn Spirit of the Comforter
Inamorata Bow + Grey Glyph of Shere + Turn Spirit of the Comforter
  +    =  

  +    =  

or

  +    =  




Clan: Sprite Bow / Seraph Bow
Sancrosanct Bow + Turn Spirit of the Shifter
Sancrosanct Bow + Grey Glyph of Shere + Turn Spirit of the Shifter
  +    =  

  +    =  

or

  +    =  



Nano-Technician


Omni: Nano Master Pistol / Nano Star Pistol
Inamorata Pistol + Turn Spirit of The Blinking
  +    =  


Clan: Gun of the Gifted / Gun of the Genius
Sacrosanct Pistol + Turn Spirit of Clever Cama Jodi
  +    =  


Shade


Omni: Spike of Menace / Susurrating Spike of Menace
Inamorata Rapier + Grey Glyph of Aban-Shere + Turn Spirit of the Tormentor
  +    =  

  +    =  


Clan: Trick Poker / Twinkling Trick Poker
Sancrosanct Stiletto + Grey Glyph of Aban-Shere + Turn Spirit of An-Bathel the Artful
  +    =  

  +    =  


Soldier


Omni: Spastic Assault Rifle / Spasmodic Assault Rifle
Inamorata Assault Rifle + Grey Glyph of Ocra-Xum + Turn Spirit of Fiery Hatred
  +    =  

  +    =  


Clan: Cooperator Assault Rifle / Collaborator Assault Rifle
Sancrosanct Assault Rifle + Grey Glyph of Ocra-Xum + Turn Spirit of Laethosin the Leader
  +    =  

  +    =  


Trader


Omni: Shotgun of Noticeable Presence / Shotgun of Impressive Presence
Inamorata Shotgun + Turn Spirit of Beauty
  +    =  


Clan: Shotgun of Security / Shotgun of Safekeeping
Sacrosanct Shotgun + Turn Spirit of Lamal the Steadfast
  +    =  


Last updated on 01.09.2023 by Saavick
Written by Axela from aofroobs who compiled all information from ao-forum.gamigo.de, lepetitengi-uk.phoenix-fr.org, and http://www.aotradeskills.com into a single comprehensive guide.
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