Crepuscule Leather Armor
Faction: All Factions
Level: All Levels
Quicklink (copy this):
The small patch you're adding must be at least 80% QL of the other and you'll need x4.5 in Chemistry SKill based on the QL of the targeted patch. The same principle and requirements apply to Soft Novictum Spangled Hide.
Before going on, let's check what kind of hide makes which part of armor (so you'll know how many times you want to upgrade a specific Hide):
You will also need as many Canisters of Pure Liquid Notum as pieces of armor you wish to make, these must be at least 80% the QL of the Hide.
In addition, a Spirit Bauble of XXX Expertise, depending on your armor preference type will need to be added to each piece. Information on each armor type is at the bottom of this guide.
|Requires x4.5 in Nano Programming and x4.5 in Computer Literacy Skill based on the QL of the Hide.|
All that is left is to apply a Spirit Bauble of XXX Expertise to the Living Hide. These come in 5 varieties : Artilley (spelling error on FC part), Control, Extermination, Infantry, Support. They all buff specific skills and drop off regular mobs, Dyna bosses and Pocket Bosses.
Note : The end product will be NoDrop, so you need to do the final step yourself and not someone with higher tradeskills as you.
|For assembly, the Spirit Bauble will have to be at least 80% QL of Living Hide and you'll need x4.5 in Computer Litteracy and x1.5 in Psychic Skills.|
While icons for each type of Crepuscule Armor look the same, the armor looks a bit different ingame. While Tier 3 armor is in general better, specific Crepuscule Armor parts can be used to overcome breed or profession shortcomings or be used just as part of twinking equipment.
Artillery Crepuscle Armor
QL 300 Artillery Crepuscle Armor
Control Unit Crepuscle Armor
QL 300 Control Unit Crepuscle Armor
QL 300 Exterminator Unit Crepuscle Armor
Infantry Crepuscle Armor
QL 300 Infantry Crepuscle Armor
Support Unit Crepuscle Armor
QL 300 Support Unit Crepuscle Armor