Organisation Advantages

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If your organisation has a Notum Field, or maybe multiple Notum Fields in its possession, then it is likely that the leader of your organisation has uploaded contracts for you. If you are the leader of your organisation, and you are perhaps unsure about how to go about uploading contracts to give your organisation advantages, then read on!

You can see the current status of the contracts your organisation has by typing this command: /org contract


Where to get organisation advantages


You can purchase the advantages from any Tower Shop, the shops are located in Rome Blue, Borealis and Old Athen. To find out more about the Tower Shops and their locations, please check the guide here.



Terminals with basic, advanced and superior contracts.



So, what do they do?


Each advantage contract that you can gain for your organisation will give you bonuses to your skills. They will affect every member of your organisation and the bonus given will scale according to each members individual level.


Which skills can be affected?


You can buy the following Universal Advantages:


Universal AdvantageSkills affected
Universal Advantage - Access Trap disarmingBreaking and entry
Universal Advantage - Arcane Aim BowBow special attack
Universal Advantage - Ballistics Sharp objectsGrenade
Universal Advantage - Chemicals PharmaceuticalsChemistry
Universal Advantage - Concentration SensePerception
Universal Advantage - Coordination Multi meleeMulti ranged
Universal Advantage - Energy Expertise Melee energyRanged energy
Universal Advantage - Espionage PsychologyConcealment
Universal Advantage - Harmony PsychicNano pool
Universal Advantage - Heart Pump Boost StaminaBody development
Universal Advantage - Heavy Aim ShotgunAssault rifle
Universal Advantage - Heavy Arc 2h Edged2h Blunt
Universal Advantage - Heavy Balance Heavy weaponsFull auto
Universal Advantage - Improved Intuition DimachDuck explosives
Universal Advantage - Improved Movement SwimmingRun speed
Universal Advantage - Light Aim PistolSmg
Universal Advantage - Light Arc 1h Blunt1h Edged
Universal Advantage - Light Balance BurstFling shot
Universal Advantage - Logic IntelligenceNano init
Universal Advantage - Mechanics Mechanical engineeringWeapon smithing
Universal Advantage - Medical Expertise First aidTreatment
Universal Advantage - Melee Expertise Melee initEvade close
Universal Advantage - Metaphysics Matter creationTime and space
Universal Advantage - Muscular Compactness StrengthBrawl
Universal Advantage - Muscular Elasticity AgilityMartial arts
Universal Advantage - Nano Manipulation TutoringNano programming
Universal Advantage - Personae Sensory improvementPsychological modifications
Universal Advantage - Physical Expertise Physical initRiposte
Universal Advantage - Power Electrical engineeringQuantum physics
Universal Advantage - Ranged Expertise Ranged initDodge ranged
Universal Advantage - Reaction ParryFast attack
Universal Advantage - Specialist Aim RifleAimed shot
Universal Advantage - Thrusting PiercingSneak attack
Universal Advantage - Transformation Matter metamorphosisBiological metamorphosis
Universal Advantage - TransportationVehicle airVehicle ground


How do I make the advantages work?


When you have bought the Universal Advantages you wish to have for organisation, you need to type /org contract. This chat command will open the following panel:


Example of an Organization Contract


The panel will open and works just like a backpack. You can literally just left click to pick it up from your inventory then left click again into the panel.

You do need to observe some "rules" though when considering what you can buy.


So, what can I buy?


1. Each Controller your organization owns will support a maximum of 3 advantages within your Organization Contract Panel.

2. There is a limit to the total number of the Quality Levels of advantages in the organization's contract. You can have three contracts per each CT that your organization has. For each CT you have, you multiply its QL by two to get the amount of contract points you can use.


QL of CT x 2 = Amount of QLs of Advantages you can have


    Example 1: A single QL 150 Control Tower can support 3 contracts that have a combined maximum QL advantage of 300.
    Example 2: Multiple Control Towers of QL 75 and QL 200 Controller can support 6 contracts with a combined QL advantage of 550.


3. If more advantages are placed in the panel than the Controller can support, the first advantage will be activated, then the next one etc. until the allowed maximum Quality Level limit is reached. Unused advantages are "greyed-out".

4. Advantages take effect usually no longer than 2-4 hours after they have been placed in the panel.

5. No contract can contain more than one advantage per skill set. Two advantages increasing one skill, is allowed if they are using different skill sets.

    Note: An org can only have one type of each contract. If you have one Universal Advantage - Medical Expertise contract which gives an advantage by increasing the skill set of "First Aid" and "Treatment", you CAN NOT add another of those contacts. So choose wisely in the amount of each QL/skill set amount you add to your total contracts. More useful contracts such as Treatment, you may want to make higher than others.

6. If an organization loses a controller, the advantages are disabled in reverse order. The last one contracted is the first to be disabled, so contract your most valued ones first.

Last updated on 05.05.2024 by Cariadast
Written by Ukblizzard
Supporting information from the ingame help files.
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