Temple of the Three Winds (raid)

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Level: 201-220
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Introduction


You may remember the Temple of the Three Winds; the place of worship of a dangerous cult in the desert of Greater Tir County. At level 61, you might have breathed a sigh of relief... to then find out later that the cult has a more dangerous temple nearby, called the Inner Sanctum. After a while though, you may have felt reasonably confident about your chances of defeating the cult once and for all. Recently however, the cult has opened up a new and more fortified temple for players level 201-220...

To enter this new dungeon, you have to be level 201+ and teamed in a raid of up to 6 people. The entrance is behind the same door as the original temple. If you want to refresh your memory on how to get there, please consult our guide for the original temple. Once you kill Binyacht the Faithful, you receive a 4 hour raid lock. This lock is updated to 4 hours again for every boss you kill.


Layout and Map


The layout of the temple combines aspects of both the original Temple of the Three Winds and the Inner Sanctum. The first hallway is packed with Cultists and moving fire effects, which you'll want to avoid getting hit by. At the end stands a worshipper called Binyacht the Faithful; upon killing him, a portal spawns which grants access to the next section.

Throughout the temple you will find Cultists, Faithfuls, Acolytes, Exarchs and various bosses. This guide will describe the special abilities and loot from each encounter.

Note: you cannot use any of the portals while you or your team are in a fight. Unlike in the original temple, cultists do not give up the chase after a short distance and they will also try to root you to make training even more difficult. If you are looking to blitz through, you should make sure you can either lose the aggro or deal with the train of mobs.

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Worshippers


Cultists


Specials
  • Initiative debuffs
  • Nukes
  • Roots
  • Snares
  • Taunts (change your fighting target)


Loot
  • None



Faithful Cultists


Specials
  • Hostile AOE aura with -750 NR, -50% crit, -2000 nano points


Loot



Ruinous Reverends


Specials
  • Calms


Loot



Hallowed Acolytes


Specials
  • AOE healing aura for 20% health on nearby mobs
  • AOE initiative debuffs


Loot



Turbulent Windcallers


Specials
  • Fear


Loot



Seraphic Exarchs


Specials
  • AOE aura on nearby mobs with 500 AAO/AAD, 500 damage, 500 runspeed and 250 evades


Loot



Bosses


Every boss has a number of unique items they can drop and some items that are currently suspected to drop from every boss.

It appears that every boss has a chance to drop:

  • Any piece of Twilight Entreatment Armor
  • Any section of the Stampede of the Boar 1-6
  • Any section Sting of the Viper specials 1-6,
  • Rods of Dismissal
  • and all three variants of the Notum Ring of the Three.

Because not seen all of these items from every boss so far have been reported, the specifics that have been confirmed are included.


Binyacht the Faithful


Specials
  • Hostile AOE aura with -750 NR, -50% crit, -2000 nano points
  • Snares


Loot



Guardian of the Three


Specials
  • Roots
  • Spawns flames that cause damage if you stand in them
  • Warps you to him if you move too far away


Loot



The Immortal Summoner


Specials
  • Mind control on the fighting target
  • Nano shutdown
  • Spawns Reanimated Entrepreneurs
  • Spawns Reanimated Kineticists
  • Spawns Reanimated Virologist


Loot



Lien the Memory-Devourer


Specials
  • Snares
  • Spawns flames that cause damage if you stand in them
  • Spawns Ju-Ju Dolls
  • Teleports himself around in the hallways
    One person will be warped with him, the rest will remain where they are. After teleporting, he spawns Ju-Ju Mannequins at his previous location which cast AOE snares.


Loot



The Loremaster


Specials
  • Spawns Runic Detonations, which cause AOE damage in a small radius


Loot



Nematet the Subjugator of Time


Specials
  • Roots
  • Spawns coloured gateways:

    • Gateway to the Past (yellow)
    • Gateway to the Present (green)
    • Gateway to the Future (purple)
    Running over these gateways grants you temporary immunity to various debuffs (e.g. nano drains, initiative debuffs). Go through these whenever you can.

  • Spawns Temporal Vortices (red)
    Running over these teleports you into an adjacent room with a group of fast-respawning Reanimated Shades. Avoid going through these.


Loot



Aegis of Tomorrow


Specials
  • Invulnerability if the Eternal Guardians are not killed first
  • Nano shutdown
    This is an AOE effect cast on the fighting target; casters should keep some distance from the tank to avoid it.
  • Spawns Defensive Drones; the Aegis will have 100% reflects and 1000 reflected damage until these are killed
  • Spawns Dogmatic Pestilence; these explode and cause AOE damage in a small radius
  • Stuns


Loot



Gartua the Gate Guardian


Specials
  • Fear
  • High evades
  • Rooted; you cannot pull him away somewhere
  • Stuns
  • Teleports you into the adjacent corridors; it's a good idea to clear the mobs there first


Loot



Aztur the Immortal



Specials
  • Nano drains
  • Spawns Fanatics; kill these quickly before they explode
  • Spawns Khalum and Uklesh when reduced to about 80% health
    Aztur will become invulnerable until these have been killed.


Loot



Khalum the Weaver of Flesh


Specials
  • Spawns Confounding Bloated Carcasses
    These look like a Meta-physicist's mezz-pet and will cast calms and debuffs on you (e.g. to nano resist and crit chance). Kill them to prevent the debuffs.
  • Spawns Engorged Sacrificial Husks
    These look like a Meta-physicist's heal-pet and will heal the mobs when they die. Avoid killing them.


Loot



Uklesh the Beguiling


Specials
  • None


Loot



Hologram of Adeline Guerra


Just
outside
Greater Tir County - 1800x2765
the temple, you may notice a Freelancers Inc. hologram: Hologram of Adeline Guerra. If you have a raid lock for the Temple of the Three Winds raid and you have a Freelancers Inc. Token, you can talk with her and she will offer to reset your raid lock for one token. You can get Freelancers Inc. Tokens by completing the Freelancers Inc. mission from the ICC Holodeck.

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Last updated on 08.17.2024 by Cariadast
Written by Saavick.
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