Agent can cast(Mimic) these nanos too. There is no General nano for that skill. General Nano Crystals - All professions Abilities Strength(Str) - Doc, Enf, MA Agility(Agi) - Agent Stamina(Sta) - Doc, Enf Intelligence(Int) - Crat, NT Sense(Sense) - Agent Psychic(Psy) - Crat, NT Body Martial Arts - MA (50% Agi, 20% Sta, 30% Psy) Brawling - MA (60% Str, 40% Sta) Dimach (Soul Attack)- (80% Sense, 0% Psy) Riposte - MA (50% Agi, 50% Sense) Outdoor Adventuring - (50% Agi, 30% Sta, 20% Str) Swimming - Adv (60% Sta, 20% Agi, 20% Str) Body Development - (100% Sta) Nano Energy Pool - Tra (70% Psy, 10% Sense, 10% Int, 10% Sta) Melee Melee Skills - Trader Wranglers No Special attacks 1 Hand Blunt - Enf (50% Str, 40% Sta, 10% Agi) 1 Hand Edged - Wrangler (40% Agi, 30% Sta, 30% Str) Piercing - (50% Agi, 30% Sta, 20% Str) 2 Handed Blunt - Enf (50% Sta, 50% Str) 2 Handed Edged - (60% Str, 40% Sta) Melee Energy - Energy Melee Expertise (50% Sta, 50% Int) Parry - Adv (50% Str, 30% Sense, 20% Agi) Sneak Attack - Fix (80% Sense, 20% Psy) Multiple Melee - (60% Agi, 30% Str, 10% Sta) Fast Attack - (60% Agi, 40% Sense) Misc Weapons Knife or Sharp Object Throwing - Throwing Knife Expertise (60% Agi, 20% Str, 20% Sense) Grenade - Eng (40% Agi, 40% Sense, 20% Int) Operate Heavy Weapons - (60% Agi, 40% Str) Ranged Ranged Skills - Trader Wranglers No Special attacks Bow - (40% Agi, 40% Sense, 20% Str) Pistol - Crat, Eng, Sol (60% Agi 40% Sense) Assault Rifle - Sol (40% Sta, 30% Agi, 20% Sense, 10% Str) SMG - Fix (30% Str, 30% Agi, 30% Sta, 10% Sense) Shotgun - (60% Agi, 40% Str) Rifle - Agent, Sol (60% Agi 40% Sense) Ranged Energy - Sol LR Energy Weapon Expertise (40% Psy, 40% Sense, 20% Int) Fling Shot - Sol (100% Agi) Aimed Shot - Adv, Agent (100% Sense) Burst - Fix, Sol (50% Agi, 30% Str, 20% Sta) Full Auto - (60% Str, 40% Sta) Bow Special Attack - (50% Agi, 40% Sense, 10% Str) Multiple Ranged Weapons - (60% Agi, 40% Int) Speed Melee,Ranged,Physical/Nano Init - Sol, Crat (60% Sense, 20% Psy, 10% Agi, 10% Int / 60% Sense, 40% Agi) Ranged Init - Eng, Sol, Tra (60% Sense, 20% Psy, 10% Agi, 10% Int) Dodge ranged, Evade close, Duck explosives - Fix, MA, Sol (60% Sense, 20% Psy, 10% Int, 10% Agi) Run Speed - Adv, Fix (40% Agi, 40% Sta, 20% Str) Trade & Repair Mechanical Engineering - Eng, Tra (50% Agi, 50% Int) Electrical Engineering - Eng, Tra (50% Int, 30% Agi, 20% Sta) Quantum Force field Technology - Eng, Tra Field Quantum Physics Expertise (50% Int, 50% Psy) Weapon Smithing - Eng, Tra (50% Int, 50% Str) Pharmacological Technology - Agent, Eng, Tra (80% Int, 20% Agi) Nano Programming - MP (100% Int) Computer Literacy - (100% Int) Psychology - Crat (50% Int, 50% Sense) Chemistry - Agent, Eng (50% Sta 50% Int) Tutoring - (70% Int, 20% Sense, 10% Psy) Nano & Aiding (MP nanos & Trader wranglers are stacking) Matter Metamorphosis - MP, Tra (80% Int, 20% Psy) Biological Metamorphosis - MP, Tra (80% Int, 20% Psy) Psychological Modifictions - MP, Tra (80% Int, 20% Sense) Matter Creations - MP, Tra (80% Int, 20% Sta) Time and Space Alteration - MP, Tra SpaceTime Expertise (80% Int, 20% Agi) Sensory Improvement and Modification - MP, Tra (80% Int, 20% Str) First Aid - Adv, Doc (40% Sense, 30% Int, 30% Agi) Treatment - Adv, Doc (50% Int, 30% Agi, 20% Sense) Spying Concealment - Agent, Adv, Crat, Fix (70% sense, 30% Agi) Breaking and Entering - Eng, Fix (40% Agi, 30% Sense, 30% Psy) Trap Disarmament - Fix Disarm Traps Expertise (60% Sense, 20% Int, 30% Agi) Perception and Spotting - Adv, Fix (70% Sense, 30% Int) Navigation Vehicle Navigation, Airborne - (60% Sense, 20% Agi, 20% Int) Vehicle Navigation, Ground - (60% Sense, 20% Agi, 20% Int) Vehicle Navigation, Water - (60% Sense, 20% Agi, 20% Int) Map Navigation - (50% sense, 40% Int, 10% Psy) Misc NCU - Fix XP modifier - Adv, Crat Critical Hits - Agent, MA Buffs by profession: