Agent can cast(Mimic) these nanos too.
There is no General nano for that skill.
General Nano Crystals - All professions
Abilities
Strength(Str) - Doc, Enf, MA
Agility(Agi) - Agent
Stamina(Sta) - Doc, Enf
Intelligence(Int) - Crat, NT
Sense(Sense) - Agent
Psychic(Psy) - Crat, NT
Body
Martial Arts - MA (50% Agi, 20% Sta, 30% Psy)
Brawling - MA (60% Str, 40% Sta)
Dimach (Soul Attack)- (80% Sense, 0% Psy)
Riposte - MA (50% Agi, 50% Sense)
Outdoor Adventuring - (50% Agi, 30% Sta, 20% Str)
Swimming - Adv (60% Sta, 20% Agi, 20% Str)
Body Development
- (100% Sta)
Nano Energy Pool - Tra (70% Psy, 10% Sense, 10% Int, 10% Sta)
Melee
Melee Skills - Trader Wranglers No Special attacks
1 Hand Blunt - Enf (50% Str, 40% Sta, 10% Agi)
1 Hand Edged - Wrangler (40% Agi, 30% Sta, 30% Str)
Piercing - (50% Agi, 30% Sta, 20% Str)
2 Handed Blunt - Enf (50% Sta, 50% Str)
2 Handed Edged - (60% Str, 40% Sta)
Melee Energy - Energy Melee Expertise (50% Sta, 50% Int)
Parry - Adv (50% Str, 30% Sense, 20% Agi)
Sneak Attack - Fix (80% Sense, 20% Psy)
Multiple Melee - (60% Agi, 30% Str, 10% Sta)
Fast Attack - (60% Agi, 40% Sense)
Misc Weapons
Knife or Sharp Object Throwing - Throwing Knife Expertise (60% Agi, 20% Str, 20% Sense)
Grenade - Eng (40% Agi, 40% Sense, 20% Int)
Operate Heavy Weapons - (60% Agi, 40% Str)
Ranged
Ranged Skills - Trader Wranglers No Special attacks
Bow - (40% Agi, 40% Sense, 20% Str)
Pistol - Crat, Eng, Sol (60% Agi 40% Sense)
Assault Rifle - Sol (40% Sta, 30% Agi, 20% Sense, 10% Str)
SMG - Fix (30% Str, 30% Agi, 30% Sta, 10% Sense)
Shotgun - (60% Agi, 40% Str)
Rifle - Agent, Sol (60% Agi 40% Sense)
Ranged Energy - Sol LR Energy Weapon Expertise (40% Psy, 40% Sense, 20% Int)
Fling Shot - Sol (100% Agi)
Aimed Shot - Adv, Agent (100% Sense)
Burst - Fix, Sol (50% Agi, 30% Str, 20% Sta)
Full Auto - (60% Str, 40% Sta)
Bow Special Attack - (50% Agi, 40% Sense, 10% Str)
Multiple Ranged Weapons - (60% Agi, 40% Int)
Speed
Melee,Ranged,Physical/Nano Init
- Sol, Crat (60% Sense, 20% Psy, 10% Agi, 10% Int / 60% Sense, 40% Agi)
Ranged Init
- Eng, Sol, Tra (60% Sense, 20% Psy, 10% Agi, 10% Int)
Dodge ranged, Evade close, Duck explosives
- Fix, MA, Sol (60% Sense, 20% Psy, 10% Int, 10% Agi)
Run Speed - Adv, Fix (40% Agi, 40% Sta, 20% Str)
Trade & Repair
Mechanical Engineering - Eng, Tra (50% Agi, 50% Int)
Electrical Engineering - Eng, Tra (50% Int, 30% Agi, 20% Sta)
Quantum Force field Technology - Eng, Tra Field Quantum Physics Expertise (50% Int, 50% Psy)
Weapon Smithing - Eng, Tra (50% Int, 50% Str)
Pharmacological Technology - Agent, Eng, Tra (80% Int, 20% Agi)
Nano Programming - MP (100% Int)
Computer Literacy - (100% Int)
Psychology - Crat (50% Int, 50% Sense)
Chemistry - Agent, Eng (50% Sta 50% Int)
Tutoring - (70% Int, 20% Sense, 10% Psy)
Nano & Aiding
(MP nanos & Trader wranglers are stacking)
Matter Metamorphosis - MP, Tra (80% Int, 20% Psy)
Biological Metamorphosis - MP, Tra (80% Int, 20% Psy)
Psychological Modifictions - MP, Tra (80% Int, 20% Sense)
Matter Creations - MP, Tra (80% Int, 20% Sta)
Time and Space Alteration - MP, Tra SpaceTime Expertise (80% Int, 20% Agi)
Sensory Improvement and Modification - MP, Tra (80% Int, 20% Str)
First Aid - Adv, Doc (40% Sense, 30% Int, 30% Agi)
Treatment - Adv, Doc (50% Int, 30% Agi, 20% Sense)
Spying
Concealment - Agent, Adv, Crat, Fix (70% sense, 30% Agi)
Breaking and Entering - Eng, Fix (40% Agi, 30% Sense, 30% Psy)
Trap Disarmament - Fix Disarm Traps Expertise (60% Sense, 20% Int, 30% Agi)
Perception and Spotting
- Adv, Fix (70% Sense, 30% Int)
Navigation
Vehicle Navigation, Airborne
- (60% Sense, 20% Agi, 20% Int)
Vehicle Navigation, Ground
- (60% Sense, 20% Agi, 20% Int)
Vehicle Navigation, Water
- (60% Sense, 20% Agi, 20% Int)
Map Navigation
- (50% sense, 40% Int, 10% Psy)
Misc
NCU
- Fix
XP modifier
- Adv, Crat
Critical Hits
- Agent, MA
Buffs by profession: