Social Clothing Quests
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Ok well so you want to make some social clothing or alien armor, well first grab your Yalm make sure you got enough gas and plenty of time. This first part of our journey takes us to Newland where we meet up with Faction: All Factions
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Master Divenchy
(he is located in Newland at 900 x 860, near the crash site north of the lake). Newland - 900x860

This is long and fairly boring and requires lots of travel and in general, time. You will need to do each quest 2 times. However the Anti-Perspiring padding you need to do 4 times and the Biomesh you need to do 14 times (light Biomesh 6 times, regulated light Biomesh 2 time, heavy Biomesh 4 times and Regulated Heavy Biomesh 2 times). The reason being is that you will need to complete sets of the basic social clothes. There are no AI back armors, so you can skip one of the light Biomesh quests if you are making AI armor.
(To see which set of social clothes you would like to make, click Here for a complete listing of clothes, complete with screenshots. To see details on how to make AI armor, click here.)
Here's a list of everything you need:
Basic armor | Items needed | ||
*Note: Body Heat Pattern Analyzer is a tool and doesn't get used up in process
So now you may be wondering where in the world am I supposed to get all of this stuff. Well just so happens that Divenchy gives you some clues. First talk to him about making the Bio Mesh. He will ask if you want to make light or heavy. If you choose light he will give you a Meta Roentgen Scanner and tell you to scan 2 Igruanas and 1 Mornitor. If you choose the heavy, he will tell you to scan 3 Igruanas and 3 Mornitor.
When tagging the lizards, you must tag Igruana first then Mornitor, then Igruana, then Mornitor, etc. These can be found just south of Divenchy. You can tag the same Igruana/Mornitor as long as you do it in the right order. Rooting/Calms can speed this process. That's the easy part, now its time to track down some NPCs.
Following is a list of NPCs locations and what they give you.
NPC | Location | Item |
Herbalist Gerard | 2800x1670 Newland Desert | Gives you Extract of Bodum-Minor |
Penelope | 790x2310 Newland Desert | Gives you Multi-Grip Cybernetic Soles |
Gilbert | 3110x550 Newland Desert | Gives you mission for Sensitive Cybernetic Fingertips |
Fritz | Neuters'R Us Newland City | Gives you Hair Care Contraption |
Mary-Ann | 1440x380 Newland | Gives you Transparent Thermostatic Vest |
Simon Stark | 1150x1750 Newland Desert | Gives you Antiseptic Protector |
Inspector Marciello | Grid exit at Metmedeere | Gives you Body Heat Pattern Analyzer |
Secondary NPC's :
Maud Stevens | 490x390 Borealis |
brb (leet) | 400x320 Newland City |
Ethel Anthony | 2170x1550 Newland Desert |
Misa Ramirez | Neuters'R Us Newland City |
Good Time Party Mixer | Outside Neuters 'R Us Newland City |
Imelda Dane | Neuters'R Us Newland City |
Ok now you know who gives what, so onto the questing.
Herbalist Gerard - Talk to Divenchy about the Anti-Perspiring Padding. He will talk about Herbalist Gerard. Fly to
Herbalist Gerard
and give him 1000 credits. He will give you Extract of Bodum-Minor. Take this extract back to Divenchy, you have about 15min. Divenchy will take the Extract and turn it into an Anti-Perspiring Padding for you, and if you are nice he will even give you an Antiseptic Jar back.Newland Desert - 2800x1670

Penelope -
Penelope Magistrale
is an acrobat and she is about to go on, but she wants a new pair of shoes that she ordered from Gilbert. When you take the mission she will give you a Letter from Penelope to give to Gilbert, and you have a 30min time limit. So fly/run down to Gilbert and give him the letter. He will give you Boots for Penelope. Take these back to Penelope and she will give you her old shoes, which you guessed it are Multi-Grip Cybernetic Soles! Newland Desert - 790x2310

Gilbert -
Gilbert Glove
is a paranoid fellow. He doesn't take too kindly to being asked after Sensitive Cybernetic Fingertips, as soon as you meet him, either. Gilbert wants you to deliver a bottle to the bartender at Neuters 'R Us. While you are talking to him you notice Gilbert drops his Gilbert's Book at his feet. He needs to check his notes and still uses a pen and paper organizer (how 20th century, but he can't seem to find his it. Pick up Gilbert's Book and give it back to him, he will then give you a Gilbert's Handwritten Note. He'll also give you a Gilbert's Bottle. Newland Desert - 3110x550

Take the bottle to the bartender at Neuters 'R Us, (make sure you go to the Bartender and NOT Dante Karall who is also behind the other bar in the same room). If you are nice he'll give you a Flimsy Barstool. Go back to Gilbert and tell him that you have given the bottle to the bartender.

Deliver the bottle to him.
While Gilbert is happy that you delivered the bottle, he will tell you that you have to get the Sensitive Cybernetic Fingertips from a machine in a mission generated just for you, which he provides the waypoint for. However, you must have some special passcodes first. He will give you the first one, which is 42, but tells you that you must talk to Penelope and Inspector Marciello for the color codes. He warns that you must not let them know what your asking for. So you have to talk to them and through conversation determine the color codes (it not always the same combination for every player and you are not allowed to guess. You must talk to both Penelope and Marciello to obtain the right answers. If you do not talk to both NPC's none of the answer combinations will ever be correct.).
Now off to the mission (the location depends on your level). Once in the mission look for a trashcan looking thingy. Once you find it talk to it. It will ask for the codes, enter 4, then 2, then the color codes. It will give you a list of items to choose from. Select the Sensitive Cybernetic Fingertips.
Now you must activate the Fingertips before you leave! If you leave w/o activating them you will not be able to re-enter mission, and you will have to start over . Pick up the Fingertips and use them on the machine. Now you have your Sensitive Cybernetic Fingertips.
Fritz - (inside Neuters'R Us Newland City) Well Fritz is a your typical male chauvinist pig. No wonder he can't get a date with Imelda Dane. Anyway talk to him and he gives you some sob story about his feet hurting from dancing to much. He wants you to go find him a pair of shoes. The shoes he wants are Blue Boots which can be easily found on the general clothes terminal ; they aren't always there so just check until you find 'em, or focus on fashion shops (like Miiir's). Give Fritz the Blue Boots and then ask you to help him to get a date with Ms. Dane.
Now, read the following process carefully : once you accepted to help him he trades you an ID card ; speak to the bartender and tell him you were told to give him "this" (the ID) for a drink, so trade it to him actually and you can select any drink (beer, sake or redwine) through the chat (NOT within his shopping basket interface !) ; next you chat with Imelda by telling her you want to offer her a drink, trade her the "Giovanni" drink you just obtained (nothing else !), therefore you immediatelly reveal her it's from Fritz (or you'll have to redo everything again). She'll coldly send you back to Fritz, so speak to him again and he should drop the Hair Care Contraption and let you keep it for your lovely efforts. If you do anything wrong and get stucked at a point, delete the related missions/items, reread these few lines & redo it all well (takes only a few minutes).

Mary-Ann -
Mary-Ann
has lost her poor leet, Brb. She asks you to find an ID Chip and find Brb for her. Well to get the ID Chip she suggests you go talk to Newland - 1440x380
Scientist Maud Stevens
in Borealis (490x390, east from fixer shop). And of course once you get to Maud she wants you to do something for her. That task would be marking Scorpoids (you can option to just pay her 15,000 credits through the trade window, or hagle down to 10,000 credits if you want to skip this sub-quest). She gives you a Scorpiod Scent and a Meta Roentgen Scanner. You must tag a Pinner, a Tingler, and a Twinger in that order. These can be found in NLD or around the WW whompa exit. Once tagged take the Scanner back to Maud and she will give you an ID Chip. Take the ID chip and head towards Neuters 'R Us (The last know location of Brb). You can find brb inside Newland City at 400x320. Tag him with the ID Chip (give it to him), and return to Mary-Ann for your reward. Now you have your Transparent Thermostatic Vest! Borealis - 490x390



Simon Stark -
Simon Stark
is a jock and totally into himself. He says that he will give you the Antiseptic Protector if you return his Myofortis Capsules. And why doesn't he have them? Well it seems he had a fight with his girl and she's the one with the pills, so you must first find her.Newland Desert - 1150x1750
Ethel Anthony
can be found at 2170x1550 NLD (next to the Whom-Pahs). Ethel refuses to give you the pills unless you get Stark to apologize. With your previous conversation, you know he will not say he's sorry, so you press her about the pills. She tells you that her friend Filthy Luca has them and that you have no chance of getting them from him. And with that challenge you have an assassination mission (the location depends on your level). Once you find and kill Filthy you must loot his body for the Myofortis Capsules, they are not the reward! Take the pills back to Simon and you are now the proud owner of a jock strap aka Antiseptic Protector. Newland Desert - 2170x1550


Last but not least Investigator Marciello who is at Meetmedere (MMD). Investigator Marciello wants you to help him with a murder mystery (and it's random). First he wants you to sign a contract with him. He gives you a Marciello's ID Scanner, but you need to get the contract. To do this you must combine an ID-extractor and Expendable Hologram Camera your ID data.
(The Expendable Hologram Camera will get used up by this process but you'll keep the ID-extractor)
Use the ID-data on the Marciello's ID Scanner, to get a Signed Contract. Hand the Scanner and the contract to him. He will give you a copy and the quest. Time to play detective and solve that crime. Once you solve the crime he gives you the Body Heat Pattern Analyzer. With this and the other parts you can now make your social clothes!!!!

Finding the Murderer
Note: gender, drink and color of clothes used in here are just an example. Everytime you do this quest, you can get different combination.
First, the Inspector then gives you the clues that the person is wearing red and was drinking whiskey.
Then speak to the Good Time's Party Mixer at Neuters 'r Us, to find the gender of the suspect.
Then speak to the bartender at Neuter's 'r Us gives you a list of four people that were drinking whiskey.
Then speak to Misa Ramirez is in the side room by the door and she tells you who was wearing red.
You now have one female wearing red and drinking whiskey. You also have one male wearing red and drinking whiskey. So you got one male and one female suspect. Now go tag that suspect and return to the Inspector.
To tag the suspect:
Talk to them and click the give item icon, then give them the ID disk. Return to the Inspector, if you chose the right person he will reward you. If you tagged the wrong person he will say something like "No news on the suspects? I though as much". If you tagged the wrong person then you have to wait for the timer on the mission to expire before you can retry (45 minutes).
Making the pieces
I've had a few questions about this so I thought it might be helpful to add it here. I'll give regulated bio and non regulated bio mesh examples. Non-regulated Bio Mesh is the Bio Mesh Divenchy gives you. Regulated Bio Mesh can be made by using the Body Heat Pattern Analyzer on the Bio Mesh Divenchy gives you. To make the vest: First add a Regulated Heavy Bio Mesh to the Thermo Vest. This will result in a Basic Vest.
You then take the Basic Vest and combine it with the Fashion Kit (the fashion kit must be for the corresponding part, i.e. vest kit added to the vest). You now have your fashionable vest. For the gloves you would add the regular Light Bio Mesh with the Fingertips. This will result in the Basic Gloves. Add these to the kit and you got a new pair of gloves. The pieces (such as Thermo Vest etc) should be the source, with the mesh as the addition. In one of the processes (I think boots) it's backwards. The Basic piece should also be the source with the fashion kit ass the addition. Hope this clears some things up. Happy Clothes Hunting!
Note: If your making combined armors don't add a fashion kit. You only need "Basic" armor. All fashion's kits are sold at Maria's Fashion terminal inside Bazzit's Shop In Meetmedere (MMD).
Last updated on 03.30.2022 by Cariadast
Credits
Information originally provided by Igloo at the Official AO Forums. Additional information provided by Windguaerd. Tradeskill process adjusted to match the tradeskill window by Afreng.
Do you have questions about this article or found an error? 7 comment(s) - Click here to view them!
Credits
Information originally provided by Igloo at the Official AO Forums. Additional information provided by Windguaerd. Tradeskill process adjusted to match the tradeskill window by Afreng.
Do you have questions about this article or found an error? 7 comment(s) - Click here to view them!