Universal Gridfeed - Dreams of Anarchy - Mort

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Windguaerd
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Universal Gridfeed - Dreams of Anarchy - Mort

Post by Windguaerd » Wed Apr 12, 2006 3:48 pm

Today I've published the 3rd article of "Dreams of Anarchy" and this time the focus is Mort, check it out and feel free to discuss it at the AOU forums.
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Nyton
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Post by Nyton » Wed Apr 12, 2006 6:11 pm

I wish they never added the player cities so close to Hope, ruined the isolated in the middle of the dessert feel of the town. :(

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Khuri
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Post by Khuri » Wed Apr 12, 2006 6:34 pm

I think the player cities destroy the atmosphere on a lot of places sadly :(

Sorceress
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Post by Sorceress » Wed Apr 12, 2006 10:34 pm

Oooh my favorite article series!!

I agree with you on all points. Adding more sentinel quests would be grand, and that training facility (Staging aea for even more quests?) would be brilliant!

I have wondered about those "advanced" vendors some time now and I must agree that upgrading them to actually sell advanced/superior goods would make sense. And Mask of Tragedy...... Go figure :wink:

Some other things I would like. Some quests/NPCs telling a story about the various desert fauna, especially those blackrobed dinoriders.

The dinoriders are SO incredibly cool, but yet noone even know they exist!
A real shame when so much work was put into making them.

As for Hope, the PvP bar getting used would rock, but I doubt the PvPers will go there unless someone actually start holding PvP events there. But that's for the ARKs/players to do. But making that sign would absolutely help. Maybe even add a Quest? :wink:

Loved your article as always! When's the next one due? :P

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Windguaerd
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Post by Windguaerd » Thu Apr 13, 2006 2:14 pm

This one was overdue because I've been focusing on my clan MD - Special Ops.

The org needs my attention right now, but I will try to get another piece this month if I can.
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Post by Sorceress » Thu Apr 13, 2006 2:26 pm

Looking forward to it!

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