482 - Dark Ruins :: Solo guide

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Mardonge
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482 - Dark Ruins :: Solo guide

Post by Mardonge » Mon Aug 06, 2012 4:17 pm

Discuss the Article 'Dark Ruins :: Solo guide' on this thread.To view this article, please click here.
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Mardonge
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Post by Mardonge » Mon Aug 06, 2012 4:17 pm

There seems to be a serious forrmating issue on this guide, were the image used as background on the left hand menu (the ICC guard) is missplaced, and covering the left hand side of the guide itself.
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Morgo
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Re: 482 - Dark Ruins :: Solo guide

Post by Morgo » Mon Aug 06, 2012 7:36 pm

Thank you for your reply, there was a small mistake in the formatting which caused the error, it should have been corrected now.
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DrynWhyl
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Re: 482 - Dark Ruins :: Solo guide

Post by DrynWhyl » Fri Mar 08, 2013 8:30 pm

Has anyone actually done Dark Ruins? Solo? I have never done so and want to know if its worth it (xp wise and difficulty) for a 150-170 engineer.

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Re: 482 - Dark Ruins :: Solo guide

Post by Silvana » Fri Mar 08, 2013 9:52 pm

There are two different Dark Ruins instances. One solo, and one team. You can't enter the team one solo, and you have to have beat the solo instance before you can go in to the team one.
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Re: 482 - Dark Ruins :: Solo guide

Post by Cariadast » Thu May 25, 2023 1:19 am

Corrected some spelling and grammar
Reformated headers and notes

Corrected character level this may be pulled on from 150-220 to 150-200

*It may be possible to enter the solo instance after 201+ if you pulled the quest line between 150-200 and never completed it.
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