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476 - Rebuilt Perennium Weapons

Posted: Fri Apr 26, 2013 7:19 pm
by Dogtrauma
Discuss the Article 'Rebuilt Perennium Weapons' on this thread.To view this article, please click here.

Posted: Fri Apr 26, 2013 7:19 pm
by Dogtrauma
I am told by a source i trust that the rebuild kit no longer requires a beast weapon for the process but rather just kit + ql200 perennium. I guess you might want more confirmation than just mu 2nd hand info but maybe look into it. I don't actually blame you guys for costing me 50m on LR to get a Lord of Anger for my sold but it might save some other poor smuck some creds so please look into it. I use your guides most days tbh and i thank you for your efforts. :D

Sincerely
Dogtrauma

Re: 476 - Rebuilt Perennium Weapons

Posted: Sat Apr 27, 2013 12:30 am
by Silvana
I did some searching but couldn't find any mentions of this change.

If you were able to build the weapon without the Lord weapon, that would give a bit more validation ;)

We'll look in to it, but let us know if you do put it together without the extra component.

Re: 476 - Rebuilt Perennium Weapons

Posted: Sat Apr 27, 2013 5:34 pm
by Snakebite
I have one of these conversion kits on my soldier, but I'm not about to waste a gun on it...
However, the info on it sounds like you don't need the beast weapon to do the conversion...

Re: 476 - Rebuilt Perennium Weapons

Posted: Sat Apr 27, 2013 7:31 pm
by Silvana
The kits in the guide still have the Lord weapons in their info, unless the entire process was changed to use different items with new ID's. It doesn't appear the DB sites have updated to 18.6 or beyond yet though, so.. harder to tell. Your kit doesn't mention the lord weapon at all?

Re: 476 - Rebuilt Perennium Weapons

Posted: Sun Apr 28, 2013 2:58 am
by Dogtrauma
I am terribly sorry, this was a miscommunication, i think my org m8 simply spoke about the WU+Rspb combine and confused things. Apologies for making a fuzz about nothing.

Re: 476 - Rebuilt Perennium Weapons

Posted: Sun Apr 28, 2013 3:52 am
by Silvana
No problem :)

Re: 476 - Rebuilt Perennium Weapons

Posted: Thu Jun 08, 2023 9:53 pm
by Saavick
I've added some more detail about the (possibly former) level requirement on the tradeskill process, as well as a test that shows it works at level 168. More tests would be interesting though.