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Finding Locations on the Map

Posted: Fri Aug 10, 2012 11:20 pm
by Teqquin
I have asked in game about how to find locations on the Planet Map. I have yet to get someone to answer. So I have looked on forums and done searches, but no help. It must be self evident but I don't see it. Lets say a location in Central Artery Valley is 1700 x 2000. How do I read it on the map? I don't see a grid system. Thanks.

Re: Finding Locations on the Map

Posted: Fri Aug 10, 2012 11:32 pm
by Silvana
If you click the "I" in the left corner of your mini map, you can select the option to input the coordinates.

Re: Finding Locations on the Map

Posted: Sat Aug 11, 2012 2:06 am
by Llie
The global map is difficult to use for locating things -- that's what the playfield map is for. If you use AoRK, if you look carefully, it does have grid lines, but they are like every 1,000 or 500.

However, here's what I do to find stuff:

Zone into (in your example) Clondyke.

press shift-F9 to get your current location.

One line will give something that looks like:

Code: Select all

- 480.4, 485.9, 51.4 (480.4 485.9 y 51.4 670)
That last number is the current playfield ID. You can now set a waypoint for your desired location:

/waypoint 1700 2000 670

Now you get a "M" marker on your global map and a yellow dot on your compass.

Re: Finding Locations on the Map

Posted: Sat Aug 11, 2012 3:29 am
by Teqquin
Thank you so much Silvana and Llie I will go try it now. :top:

Re: Finding Locations on the Map

Posted: Sat Aug 11, 2012 5:57 pm
by Snakebite
I should point out that the last of those 3 number sets is elevation, and for us, isn't needed.

Re: Finding Locations on the Map

Posted: Sun Aug 12, 2012 6:21 am
by Llie
Yeah, I guess I should make it more clear:

- 480.4, 485.9, 51.4 (480.4 485.9 y 51.4 670)

That red number up above there goes...

/waypoint 1700 2000 670

where the red number is right up there.