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Good bye :-(

Posted: Sat Nov 12, 2011 7:09 am
by Tazerman
Hope funcom is starting to see all their problems nerfing first aids really?? Why not work on the new engine instead funcom? The best person on rk1 has been here since 2006 today he just told me he is leaving because funcom has failed again. He told me he wants to leave quietly.

Posted: Sat Nov 12, 2011 9:46 pm
by Silentmeta
For once in his life, Taz is not joking around...

I helped the person concerned setup a holding org
and alts, then left them in peace to say their goodbyes
and logout.

They've gone to Eve, where they think their T/S will
be more appreciated.

I won't rant on FC's inabilities, it gets us nowhere...
just saddens me to see another one lost.

Eli.

Posted: Sun Nov 13, 2011 6:57 am
by Tazerman
yea I know funcom is marking slots of people mad but now they lost their best player :-(

Posted: Mon Nov 14, 2011 2:31 am
by xyz123abc
They've gone to Eve, where they think their T/S will
be more appreciated.
What is T/S in this context? :roll:

Posted: Sun Nov 20, 2011 12:41 am
by Silentmeta
Trade Skills ... or Trade Skilling.. .

or the fact they like games with plenty of Trade Skilling to
do, other than just kill stuff.

Eli.

Posted: Sun Nov 20, 2011 3:53 am
by xyz123abc
Ah, tradeskilling. ty.

I do acknowledge tradeskilling in AO has broken appendages. Many useless results, too.

(not a troll) The only exception I have heard of to predefined combinings is the game "hello kitty" that made some kind of contest, or collect, idk, where players (players? members?) designed some artwork items. I don't know how that could be used for real world charity, but they did donate some money based on the player's work ingame. (I think I did read that on wikipedia a while ago...)

Apart from that... I don't know what other games are doing to improve the tradeskilling experience. The other game I used to play was about griding clicks >.<[/u]