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Are neutral missions messed up?

Posted: Sat Feb 25, 2006 9:30 am
by Disgruntledminion
Ok so I have this neutral toon in the works and decided to run some missions with him. I put all the sliders to the left save for the xp and difficulty to which the difficulty is in the middle and the the creds/xp is all the way to the right. Now expecting to be dealing some damage to some unsuspecting Npcs...I instead get MECHDOGS and those Omni Snakebotthings! grr wtf!?!?!?! I did several missions and each time no npcs just bots of various kinds and each time all sliders to left. Are bots not Chaos????

Meh..dyna camps here I come.

Posted: Sat Feb 25, 2006 2:08 pm
by Trgeorge
Both mobs are considered Omni ones. There are just 4 types of mobs as far as game engine knows....monsters (red dots on mini map, once you upload monster map update), and then human mobs, which splits into neutral (white dots, once you have upload side map update), Omni(blue) and clan (orange/yellow).

Those snake bots (T-60 and the likes) are Omni alligned. Mechdogs are monsters (red), but that was a fix, since initially they were Omni too (like patrol dogs still are).

Posted: Sun Feb 26, 2006 11:23 am
by Disgruntledminion
Both mobs are considered Omni ones. There are just 4 types of mobs as far as game engine knows....monsters (red dots on mini map, once you upload monster map update), and then human mobs, which splits into neutral (white dots, once you have upload side map update), Omni(blue) and clan (orange/yellow).

Yes This I know..

However when choosing missions the terminal has the option of chaos and order. Chaos from what I remember has been related to creatures etc. Order being NPCs(human). What I'm finding as a neutral is that missions terminals seem to ignore the fact of chaos or order. Many times now i have set it to Order and each time I get anything but humans. This is really getting on my nerves. When I was Omni on my old subscribed account I never had this problem.
Hence the orginal post....

Is this the life of Neutrals? dealing with non properly functioning mission terminals????

Posted: Sun Feb 26, 2006 1:54 pm
by Snakebite
I've never heard of this problem before :? , I'll take a look...