Neutrino Flash bug?

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bikernoj
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Neutrino Flash bug?

Post by bikernoj » Mon Feb 01, 2010 1:49 am

I've been playing my neut soldier lately, and recently got him a Neutrino Flash rifle from SoM. But something is wrong with it: thre is NO sound at all from the weapon.

I talked to an ARK rep (helpful as always), who told me it's a known issue that hasn't been resolved. No one else I have talked to in-game has a neutrino flash that makes sound, so does anyone know what the deal is with that?

It really takes away from the experience to finally get your first Uber Gun as a low level soldier and have it be SILENT!

Has this been a bug for a long time, and is there any way to fix it? SoM is one of the older dungeons, so this should have been worked out long ago, IMO. I thought I could overlook the silence since it's a great froob weapon in every other respect, but soldier guns are supposed to be LOUD, and it just gets under my skin when I OD some twink with a Division 9 with no BOOM, BZZZT, PEW-PEW or CHUNK sound. :(

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Snakebite
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Post by Snakebite » Mon Feb 01, 2010 2:39 am

If it's a 'known bug' then there's nothing you can do about it.

Think of it as covert operations...
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Casorinth
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Post by Casorinth » Sat Feb 06, 2010 8:29 pm

theres a couple of weapons that don't have attack noises, neutrino flash being one of the more used ones.

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bikernoj
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Post by bikernoj » Mon Feb 08, 2010 8:47 pm

It just takes away from the overall experience, IMO. Some classes are supposed to be stealthy (agent, shade, maybe MA), most melee weapons just have a "swoosh" sound when used, but a soldier's gun SHOULD have a sound!

Everyone I chat with in-game is annoyed by the silent nature of this weapon, and its good to see our concerns taken seriously.

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Snakebite
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Post by Snakebite » Wed Feb 10, 2010 3:52 am

You should be posting this on the official forums, and get everyone to second it, & maybe, just maybe it will be put in rotation to get it sorted out!
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Niodemus
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Post by Niodemus » Wed Feb 10, 2010 7:54 pm

Snakebite wrote:You should be posting this on the official forums, and get everyone to second it, & maybe, just maybe it will be put in rotation to get it sorted out!
Without wanting to daunt someone... but how long has it taken it to get a sound on ranged AI weapons? ... something like 2 or 3 years ... if I recall right....

Regards
Nio

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Snakebite
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Post by Snakebite » Wed Feb 10, 2010 10:36 pm

Now Nio... Stop scaring the normals...!
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