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Social Clothing Quests

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Ok well so you want to make some social clothing or alien armor, well first grab your Yalm make sure you got enough gas and plenty of time. This first part of our journey takes us to Newland where we meet up with
Master Divenchy
Newland - 900x860
(he is located in Newland at 900 x 860, near the crash site north of the lake).

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This is long and fairly boring and requires lots of travel and in general, time. You will need to do each quest 2 times. However the Anti-Perspiring padding you need to do 4 times and the Biomesh you need to do 14 times (light Biomesh 6 times, regulated light Biomesh 2 time, heavy Biomesh 4 times and Regulated Heavy Biomesh 2 times). The reason being is that you will need to complete sets of the basic social clothes. There are no AI back armors, so you can skip one of the light Biomesh quests if you are making AI armor.

(To see which set of social clothes you would like to make, click Here for a complete listing of clothes, complete with screenshots. To see details on how to make AI armor, click here.)

Here's a list of everything you need:

*Note: Body Heat Pattern Analyzer is a tool and doesn't get used up in process

So now you may be wondering where in the world am I supposed to get all of this stuff. Well just so happens that Divenchy gives you some clues. First talk to him about making the Bio Mesh. He will ask if you want to make light or heavy. If you choose light he will give you a Meta Roentgen Scanner and tell you to scan 2 Igruanas and 1 Mornitor. If you choose the heavy, he will tell you to scan 3 Igruanas and 3 Mornitor.

When tagging the lizards, you must tag Igruana first then Mornitor, then Igruana, then Mornitor, etc. These can be found just south of Divenchy. You can tag the same Igruana/Mornitor as long as you do it in the right order. Rooting/Calms can speed this process. That's the easy part, now its time to track down some NPCs.

Following is a list of NPCs locations and what they give you.

NPC

Location

Item

Herbalist Gerard

2800x1670
Newland Desert


Penelope

790x2310
Newland Desert


Gilbert

3110x550
Newland Desert

Gives you mission for
Sensitive Cybernetic Fingertips

Fritz

Neuters'R Us
Newland City


Mary-Ann

1440x380
Newland


Simon Stark

1150x1750
Newland Desert


Inspector Marciello

Grid exit at
Metmedeere



Secondary NPC's :

Maud Stevens

490x390
Borealis

brb (leet)

400x320
Newland City

Ethel Anthony

2170x1550
Newland Desert

Misa Ramirez

Neuters'R Us
Newland City

Good Time Party Mixer

Outside Neuters 'R Us
Newland City

Imelda Dane

Neuters'R Us
Newland City


Ok now you know who gives what, so onto the questing.

Herbalist Gerard - Talk to Divenchy about the Anti-Perspiring Padding. He will talk about Herbalist Gerard. Fly to
Herbalist Gerard
Newland Desert - 2800x1670
and give him 1000 credits. He will give you Extract of Bodum-Minor. Take this extract back to Divenchy, you have about 15min. Divenchy will take the Extract and turn it into an Anti-Perspiring Padding for you, and if you are nice he will even give you an Antiseptic Jar back.

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Penelope -
Penelope Magistrale
Newland Desert - 790x2310
is an acrobat and she is about to go on, but she wants a new pair of shoes that she ordered from Gilbert. When you take the mission she will give you a Letter from Penelope to give to Gilbert, and you have a 30min time limit. So fly/run down to Gilbert and give him the letter. He will give you Boots for Penelope. Take these back to Penelope and she will give you her old shoes, which you guessed it are Multi-Grip Cybernetic Soles!

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Gilbert -
Gilbert Glove
Newland Desert - 3110x550
is a paranoid fellow, he uses a pen and paper organizer (how 20th century). Gilbert wants you to deliver a bottle to the bartender at Neuters 'R Us. But he can't seem to find his organizer. When you are talking you notice he drops his Gilbert's Book at his feet. Pick it up and give it back to him, he will then give you a Gilbert's Handwritten Note.He'll also give you a Gilbert's Bottle. Take the bottle to the bartender at Neuters 'R Us. If you are nice he'll give you a Flimsy Barstool. Go back to Gilbert and tell him that you have given the bottle to the bartender. Well Gilbert is happy that you delivered the bottle, he will tell you that you can get the Sensitive Cybernetic Fingertips from a machine. However, you have to have some special passcodes. He will give you the first one, which is 42. You must talk to Penelope and Inspector Marciello for the color codes, but you must not let them know what your asking for. So you talk to them and through conversation determine the color codes (it not always the same combination for every player and you are not allowed to guess. You must talk to both Penelope and Marciello to obtain the right answers. If you do not talk to both NPC's none of the answer combinations will ever be correct.).

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Deliver the bottle to him.

Now off to the mission (the location depends on your level). Once in the mission look for a white trashcan thingy. Once you find it talk to it. It will ask for the codes, enter 4, then 2, then the color codes. It will give you a list of items to choose from. Select the Sensitive Cybernetic Fingertips. Now you must activate the Fingertips before you leave! If you leave w/o activating them you will not be able to re-enter mission, and you will have to start over. Pick up the Fingertips and use them on the machine. Now you have your Sensitive Cybernetic Fingertips.

Fritz - Well Fritz is a your typical male chauvinist pig. No wonder he can't get a date with Imelda Dane. Anyway talk to him and he gives you some sob story about his feet hurting from dancing to much. He wants you to go find him a pair of shoes. The shoes he wants are Blue Boots. The Blue Boots can be found on the general clothes terminal, but they aren't always there so just check until you find 'em. Give Fritz the Blue Boots and he gives you the Hair Care Contraption.

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Mary-Ann -
Mary-Ann
Newland - 1440x380
has lost her poor leet, Brb. She asks you to find an ID Chip and find Brb for her. Well to get the ID Chip she suggests you go talk to
Scientist Maud Stevens
Borealis - 490x390
in Borealis (490x390, east from fixer shop). And of course once you get to Maud she wants you to do something for her. That task would be marking Scorpoids (you can option to just pay her 15,000 credits through the trade window, or hagle down to 10,000 credits if you want to skip this sub-quest). She gives you a Scorpiod Scent and a Meta Roentgen Scanner. You must tag a Pinner, a Tingler, and a Twinger in that order. These can be found in NLD or around the WW whompa exit. Once tagged take the Scanner back to Maud and she will give you an ID Chip. Take the ID chip and head towards Neuters 'R Us (The last know location of Brb). You can find brb inside Newland City at 400x320. Tag him with the ID Chip (give it to him), and return to Mary-Ann for your reward. Now you have your Transparent Thermostatic Vest!

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Simon Stark -
Simon Stark
Newland Desert - 1150x1750
is a jock and totally into himself. He says that he will give you the Antiseptic Protector if you return his Myofortis Capsules. And why doesn't he have them? Well it seems he had a fight with his girl and she's the one with the pills, so you must first find her.
Ethel Anthony
Newland Desert - 2170x1550
can be found at 2170x1550 NLD (next to the Whom-Pahs). Ethel refuses to give you the pills unless you get Stark to apologize. With your previous conversation, you know he will not say he's sorry, so you press her about the pills. She tells you that her friend Filthy Luca has them and that you have no chance of getting them from him. And with that challenge you have an assassination mission (the location depends on your level). Once you find and kill Filthy you must loot his body for the Myofortis Capsules, they are not the reward! Take the pills back to Simon and you are now the proud owner of a jock strap aka Antiseptic Protector.

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Last but not least Investigator Marciello who is at Meetmedere (MMD). Investigator Marciello wants you to help him with a murder mystery (and it's random). First he wants you to sign a contract with him. He gives you a Marciello's ID Scanner, but you need to get the contract. To do this you must combine an ID-extractor and Expendable Hologram Camera your ID data.



(The Expendable Hologram Camera will get used up by this process but you'll keep the ID-extractor)

Use the ID-data on the Marciello's ID Scanner, to get a Signed Contract. Hand the Scanner and the contract to him. He will give you a copy and the quest. Time to play detective and solve that crime. Once you solve the crime he gives you the Body Heat Pattern Analyzer. With this and the other parts you can now make your social clothes!!!!

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Finding the Murderer - Note: gender, drink and color of clothes used in here are just an example. Everytime you do this quest, you can get different combination.

First, speak to the Good Time's Party Mixer at Neuters 'r Us, to find the gender of the suspect. The Inspector then gives you the clues that the person is wearing red and was drinking whiskey. The bartender at Neuter's 'r Us gives you a list of four people that were drinking whiskey. Misa Ramirez is in the side room by the door and she tells you who was wearing red. You now have one female wearing red and drinking whiskey. You also have one male wearing red and drinking whiskey. So you got one male and one female suspect. Now go tag that suspect and return to the Inspector.

To tag the suspect: talk to them and click the give item icon, then give them the ID disk. Return to the Inspector, if you chose the right person he will reward you. If you tagged the wrong person he will say something like "No news on the suspects? I though as much". If you tagged the wrong person then you have to wait for the timer on the mission to expire before you can retry (45 minutes).

Making the pieces - I've had a few questions about this so I thought it might be helpful to add it here. I'll give regulated bio and non regulated bio mesh examples. Non-regulated Bio Mesh is the Bio Mesh Divenchy gives you. Regulated Bio Mesh can be made by using the Body Heat Pattern Analyzer on the Bio Mesh Divenchy gives you. To make the vest: First add a Regulated Heavy Bio Mesh to the Thermo Vest. This will result in a Basic Vest.

You then take the Basic Vest and combine it with the Fashion Kit (the fashion kit must be for the corresponding part, i.e. vest kit added to the vest). You now have your fashionable vest. For the gloves you would add the regular Light Bio Mesh with the Fingertips. This will result in the Basic Gloves. Add these to the kit and you got a new pair of gloves. The pieces (such as Thermo Vest etc) should be the source, with the mesh as the addition. In one of the processes (I think boots) it's backwards. The Basic piece should also be the source with the fashion kit ass the addition. Hope this clears some things up. Happy Clothes Hunting!

Note: If your making combined armors don't add a fashion kit. You only need "Basic" armor. All fashion's kits are sold at Maria's Fashion terminal inside Bazzit's Shop In Meetmedere (MMD).

Last updated on 01.05.2014 by Afreng
Credits
Information originally provided by Igloo at the Official AO Forums. Additional information provided by Windguaerd. Tradeskill process adjusted to match the tradeskill window by Afreng.
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