AO Dev Team expands!

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AO Dev Team expands!

Postby Windguaerd » Sat Jul 14, 2012 9:02 pm

Ilaliya (AO Producer) recently introduced a new member of the AO Dev Team to the AO Community, and I quote:

Hey guys,

I'd like to welcome Adamse, who is joining the Anarchy Online team as a Senior Artist. He's fresh off of TSW, and has also worked extensively on Age of Conan. Previous to Funcom, he's been at Frictional Games as a Lead Artist on the Penumbra series. He also increases our "Swede Count" +1.

His primary responsibility long term will be upgrading assets for the new engine, but he brings a wealth of experience in other areas as well & is a great addition to the team. I'm sure he has hobbies and stuff, but he can tell you about those.

Try not to troll him too badly.


He is the new environment 3d artist within the AO Dev Team, proving once more that Funcom is investing in the future of the game.
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Re: AO Dev Team expands!

Postby Teqquin » Thu Jan 10, 2013 4:59 pm

This is good news though I am late in reading this post. Talk on RK1 is getting antsy/nervous about AO's future. This is the best game I personally have ever played. I know its probably been suggested many times but someone that knows Dev's, AO marketing staff, analysts, etc, should really promote AO Advertisement as well as upgrades in graphics etc.. to those people who actually can make a difference. I can say that in my small corner of RK1 the people l talk to love the game. We want to see it survive. I am not a Froob player so I can say I support this game as well as my wife.
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Re: AO Dev Team expands!

Postby Silvana » Thu Jan 10, 2013 7:09 pm

Careful not to necro posts Teqquin ;)

This one was from July of last year.
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